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Caravel Forum : DROD Boards : Architecture : New Hold: Sam's Puzzles v0.1
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butsam
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icon New Hold: Sam's Puzzles v0.1 (0)  
Attached is my new hold, Sam's Puzzles (Sams Puzzles.hold). For now, I have 3 rooms designed, and one of them is easy, one is moderate, and one is difficult (thought-wise, not move-wise or monster-wise). Let me know how it goes!

Sam

[Edited by butsam on 07-08-2003 at 09:53 PM GMT: Attach File]
07-08-2003 at 09:52 PM
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Snicker
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icon Re: New Hold: Sam's Puzzles v0.1 (0)  
Of the three, 1W was the best for being a puzzle. 1N was just a matter of timing, and 1E, I think I missed the point in. I just ran in swinging, and took out everything with no problem.

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07-09-2003 at 12:02 AM
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billbuckner
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icon Re: Re: New Hold: Sam's Puzzles v0.1 (0)  
Snicker wrote:
... 1E, I think I missed the point in. I just ran in swinging, and took out everything with no problem.



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[Edited by Schik on 07-09-2003 at 03:21 AM GMT: Added secret tag]
07-09-2003 at 12:48 AM
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zex20913
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icon Re: New Hold: Sam's Puzzles v0.1 (0)  
Whoa! Bill! Close your secret tag! (Your code is showing :-O )

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07-09-2003 at 01:02 AM
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eytanz
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icon Re: New Hold: Sam's Puzzles v0.1 (0)  
Apparently it's possible to close the secret tag in a future message. Comes out all screwy, though.
[Edited by eytanz on 07-09-2003 at 01:07 AM]

[Edited by eytanz on 07-09-2003 at 01:07 AM]

[Edited by Schik on 07-09-2003 at 03:22 AM GMT: Removed secret tag]

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07-09-2003 at 01:05 AM
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butsam
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icon Re: New Hold: Sam's Puzzles v0.1 (0)  
1W was definitely the most thought-out and most interesting. 1E is there still mainly to point out a bug I have posted in that forum, but will be tweaked to be more interesting. 1N is a variation on using a monster to trap the snake that I have yet to see, but a somewhat simple variation at that.

Sam
07-09-2003 at 03:31 AM
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butsam
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icon Re: New Hold: Sam's Puzzles v0.1 (0)  
Please note the new version and file download. Same puzzle themes, but a LOT more difficult and interesting!

Sam
07-10-2003 at 01:13 AM
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