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Caravel Forum : DROD Boards : Hints and Solutions : Unfortunate Architect Compilation : Restricted Resources : 1 North, 1 West
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larrymurk
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icon Unfortunate Architect Compilation : Restricted Resources : 1 North, 1 West (0)  
timer 1, ww- not hard
timer 2, snake eyes gblin- hard
timer 3, snakes goblins roaches- very hard
timer 4, ww eyes roaches- easy (hmmm...)
orb and roach horde- impossible

clearly hitting the orb with no help is suicide, so

Click here to view the secret text


then i tried

Click here to view the secret text


any hints?
07-28-2005 at 02:39 PM
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Stefan
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icon Re: Unfortunate Architect Compilation : Restricted Resources : 1 North, 1 West (0)  
Click here to view the secret text


Click here to view the secret text


Click here to view the secret text


Click here to view the secret text


Click here to view the secret text


Click here to view the secret text


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0.099³
08-10-2005 at 12:32 AM
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larrymurk
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icon Re: Unfortunate Architect Compilation : Restricted Resources : 1 North, 1 West (0)  
Thanks for the help, I got it with your first 2 hints. I sort of cheated on the rest of the room to test this section. I might save this room for a little later. You might say this hold is a tad difficult.
08-11-2005 at 01:31 AM
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agaricus5
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icon Re: Unfortunate Architect Compilation : Restricted Resources : 1 North, 1 West (0)  
Stefan wrote:
Click here to view the secret text
For some reason, that reminds me of something I've seen before in another hold, although I can't remember what it is.

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08-11-2005 at 01:48 AM
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silver
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icon Re: Unfortunate Architect Compilation : Restricted Resources : 1 North, 1 West (0)  
larrymurk wrote:
then i tried
Click here to view the secret text


I like the casual way you write that as though it were somehow possible to get the first ww out of the first chamber while making the timer.

edit: nevermind, I found the spot to get the WW to so that it follows you into the second chamber.



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:yinyang

[Last edited by silver at 05-06-2007 08:02 PM]
05-06-2007 at 12:08 PM
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haaazmaju
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icon Re: Unfortunate Architect Compilation : Restricted Resources : 1 North, 1 West (0)  
any chance of a demo? This room got me just too frustrated
08-02-2013 at 05:06 PM
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Dragon Fogel
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icon Re: Unfortunate Architect Compilation : Restricted Resources : 1 North, 1 West (0)  
Last room on this floor and I'm not getting anywhere with it.

The main problem I'm having is

Click here to view the secret text


This isn't compatible with my current method of clearing the chamber at all, so I'm going to need a new plan but I have no idea where to start.
07-17-2015 at 06:19 PM
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martz
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icon Re: Unfortunate Architect Compilation : Restricted Resources : 1 North, 1 West (0)  
My general method for second chamber is:

Kill the serpent in the trap doors
Take out the eyes along the top (whilst triggering the ones in the SE)
The wraithwing should be over the trapdoors now
Loop round killing the bottom eye and pushing the wraithwing onto the force arrow

I can provide a demo if necessary

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Without struggle, there is no progress, so get up, get out, and go make the rest of your life the best of your life; you deserve to live the life that YOU want to live...

Progress - Gavin G

[Last edited by martz at 07-17-2015 07:14 PM : Misread original request]
07-17-2015 at 07:11 PM
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Dragon Fogel
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icon Re: Unfortunate Architect Compilation : Restricted Resources : 1 North, 1 West (0)  
Yeah, I think I need a demo, I just can't see how to manage all that with a goblin getting in the way.
07-17-2015 at 09:19 PM
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martz
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File: UAC Restricted Resources 1N1W Victory.demo (7.1 KB)
Downloaded 48 times.
License: Public Domain
icon Re: Unfortunate Architect Compilation : Restricted Resources : 1 North, 1 West (+1)  
Demo attached

____________________________
Without struggle, there is no progress, so get up, get out, and go make the rest of your life the best of your life; you deserve to live the life that YOU want to live...

Progress - Gavin G
07-17-2015 at 09:37 PM
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Dragon Fogel
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icon Re: Unfortunate Architect Compilation : Restricted Resources : 1 North, 1 West (0)  
Thanks, got it now. The rest of the compilation should be more manageable, hopefully.
07-17-2015 at 11:51 PM
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