I managed to find a copy of this game somewhere recently, and was rather intrigued by it, especially as the creator of DROD, Erik, had something to do with the making of this particular game. It was referenced to (although not well documented) in
Erik's biography, which was probably why I noticed it when I happened to spot the name. I don't expect many people would have heard of it or have played it (I don't own even a floppy disk copy of it, and first played it only recently), but since it is tangentially DROD-related, and I don't think anyone's already mentioned it on the Forum, I thought I might comment on it here.
Basically, it's a semi-text command based adventure, with clicking and dragging replacing some of the more common actions, such as moving, examining and manipulating items. You play (apparently) as an FBI agent, stranded on an island by some cannibals who discovered you were working as an undercover agent in their tribe, and are rather angry with you for doing so. You need to explore the island and try to find some way of escaping it (it looks like there are probably several ways to leave, but I haven't quite found one yet), before the cannibals return and find you.
The game is a little unusual in the sense that you do appear to be on a time limit. I don't know what the timing is based on (perhaps numbers of actions?), but if you are too slow, you will end up being discovered, and in the end, rather gruesomely boiled in a pot and eaten (something that might have been avoided with a strategically positioned mimic potion). Unless you're lucky, you'll have to play the game at least a few times to complete it, since guesswork penalises you, which is a little annoying in a way. Guessing some of the more complex actions, since you can't just
USE an object on another (I'm told to be more specific), is also a little annoying, but overall, the game appears to be reasonable at interpreting my commands. The drawings are also reasonable, although perhaps not the most detailed I've ever seen, but nonetheless relatively imaginative.
Although not actually playable by most people (and although apparently freeware, I'm not going to post details of how to obtain a copy here), it is an interesting 10-20 minute play if you do have access to it.
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Resident Medic/Mycologist