Play M:TG online with me:
http://www.drod.net/forum/viewtopic.php?TopicID=6258
I play on default gccg - mtg server. My nickname is, (suprise!) B0rsuk. Timezone GMT+1, I tend to play in evenings until midnight or so. If I can afford to waste time, that is.
My most recent deck is perhaps not the most devastating, but very mean netherless. I don't use cookie-cutter cards too much, I try to invent something new. So...
Spikeshooter goblin (4) - 2R, 1/2 creature, for T, R: deals damage equal to its power to target creature or player. Sweet.
Vulshok War Boar (or sth) (4) - 5/5 creature for 2RR, all you need is to sacrifice an artifact.
Bonesplitter (artifact-equipment, creature gets +2/+0. Now look at goblin)
Lighting Greaves - 1 to cast, 0 to equip. Equipped gets haste and can't be targeted. Great for big/important monsters, and....
Cosmic Larva - 1RR 7/6 Trample creature ! Sacrifice two lands per round, though. Haste makes it much more useful, and "
magic resistance"
is just a bonus.
Spark Elemental - for flavour. Ball Lightning reprint, with 3 power for R.
Strenght of Forge - 1R instant - targeted gets +4/+0. Very useful if you can get a boar past defence, or with larva/goblin, or Spark Elemental. With this, goblin deals 5 damage for 3 mana. Not bad at all.
Molten Rain
Shatter
(a lot of people use artifacts and non-basic lands)
...
I don't remember all of it. It's subject to change, and I tend to modify when I discover some flaws.
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My another deck, pure Black, uses particularly nasty combo:
Nim Bloodslitter - BB, 1/1, 1B: regenerate, gets +1/+1 counters for dealing damage to player.
...and Whispersilk Cloak. This combo needs 4 mana to use - but you can do it with just 2 per round, too. The creature becomes unblockable, and can't be targeted ! So it keeps dealing more and more damage, and regeneration allows it to resist even mass damage spells.
I also use Luxodon Warhammers in same deck (+3/+0, trample, gain life for damage dealt). Works very well with the cloak, not necessarily on Bloodslither even. The hammer is a bit more expensive, though... 3 to cast, 3 to equip.
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I'm also toying with idea of building a deck around Worldslayer. This equipment has quite funny effect when a creature uses it. (5 cast 5 equip).
It destroys all permanents on the board except Worldslayer. :-)
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