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Caravel Forum : DROD Boards : Hints and Solutions : Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West
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Stuwy
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icon Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
Ok, this room is really getting on my nerves. I have used Halph to fetch the door on the left countless times, got ploughed by roaches, slayed some queens in the first slot, got ploughed by roaches. Used Halph to block passages, ploughed by roaches. Every strategy I try, it backfired by the horrible amount of time and roaches to slay. Guess I need a new tune up on my efficiency part...

Any hints?

[Edited by Schik at Local Time:04-23-2005 at 08:28 PM: Fixed room]

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04-15-2005 at 11:31 PM
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schep
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (+1)  
Hooray for restore+F4, which let me make a good demo of this room so I could remember what I did.
Click here to view the secret text

04-15-2005 at 11:50 PM
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mrimer
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
This room is a lot like
Click here to view the secret text

So, the original intended solution is to
Click here to view the secret text


[Edited by mrimer at Local Time:04-16-2005 at 05:53 PM]

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04-16-2005 at 05:52 PM
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eytanz
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
quote:
mrimer wrote:
This room is a lot like
Click here to view the secret text




That's not a particularly helpful hint, given that
Click here to view the secret text
.

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04-23-2005 at 07:40 PM
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Hatlore
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (+1)  
If there's a good way to get to the door by the time Halph makes it to the orb, I'm not seeing it.

Edit: Fighting off a horde of roaches while slowly losing ground is not what I call a good way. But it works.

[Edited by Hatlore at Local Time:04-27-2005 at 01:51 AM]
04-27-2005 at 01:45 AM
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ginny228
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
I've killed the roach queens in the first chamber and got back out into the passage but I can even get close to the next one as I have to move backwards each time to kill the roachs! I managed to send Halph to open the door but that didn't seem to help much.

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08-20-2005 at 03:40 PM
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nickcoffey
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (+1)  
When this level stumped me, I came to the forum only to see that the advice given was what I had been doing; but no further advice.

I would like to add that:
Click here to view the secret text

Cheers,
-Nick
05-06-2006 at 09:45 PM
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larryws
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
It has been awhile since anyone posted to this room. mrimer states above the the room can be conquered easily by entering the small room on the lower right side. The bombs take care of all the queens & roaches; however, the little white "wall crawler" monsters are another matter. I can kill all but the one that starts on the island in the lower left with the orb. It alwasys comes down and gets trapped before reaching the right side wall. There must be some movement or position by Beethro that intices it to come all the way to the right side wall.

Can anyone offer a hint that will make this happen?

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LW
09-21-2006 at 02:18 PM
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larryws
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (+1)  
quote:
larryws wrote:
It has been awhile since anyone posted to this room. mrimer states above the the room can be conquered easily by entering the small room on the lower right side. The bombs take care of all the queens & roaches; however, the little white "wall crawler" monsters are another matter. I can kill all but the one that starts on the island in the lower left with the orb. It alwasys comes down and gets trapped before reaching the right side wall. There must be some movement or position by Beethro that intices it to come all the way to the right side wall.

Can anyone offer a hint that will make this happen?



Thank you, but the secret is in the brain delayed killing--I just figured it out. Oh well............duh!

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LW
09-21-2006 at 02:30 PM
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Jacques Chirac
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
:( :( :( TOTALLY STUCK!
Can anyone tell me the first thing to do???
Thanks :thumbsup
09-28-2006 at 11:33 PM
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jbluestein
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (+1)  
quote:
Jacques Chirac wrote:
:( :( :( TOTALLY STUCK!
Can anyone tell me the first thing to do???
Thanks :thumbsup


OK, the first thing to understand about this room is

Click here to view the secret text


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09-29-2006 at 04:37 PM
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Jacques Chirac
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
OK, the first thing to understand about this room is

Click here to view the secret text



Thanks a lot! :yes
10-01-2006 at 09:44 AM
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yarnexpress
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
I've given up! I've taken the position indicated but when I try to walk out there's a roach blocking the exit. I can't figure out how to get the timing right. I've probably tried 30 times & I can't see it. I've tried variations: moving back & forth with sword north, stationary with sword swinging. I've even tried various placements in desperation. I think the 1 move gap, during the slaughter, might be the key but I can't think how to use it. Please help!
Click here to view the secret text

12-10-2006 at 03:37 PM
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Briareos
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (+2)  
quote:
yarnexpress wrote:
I've given up! I've taken the position indicated but when I try to walk out there's a roach blocking the exit.

Click here to view the secret text

np: Squarepusher - The Modern Bass Guitar (Hello Everything)

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12-10-2006 at 04:47 PM
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skip
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
My problem with this room is that I don't know if the first thing to do is go to the first room on the right or go and push on the yellow door. I have done it both ways but always get killed. Thanks
01-23-2007 at 06:30 PM
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Kevin_P86
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (+2)  
Assuming you are entering the room from the south, you need to exit to the left, without clearing the room. This means you need to fight off the roaches long enough to let halph open the door for you. It is not easy, but it is certainly possible. (By the way, you will clear the room when entering from the lower-right entrance with the fuse).

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[Last edited by Kevin_P86 at 01-23-2007 10:13 PM]
01-23-2007 at 10:12 PM
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skip
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File: JtRH Twenty-Second Level 1N1W33.demo (4.8 KB)
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License: Public Domain
icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
Can someone tell me what I am doing wrong in this demo? If I try to kill the queens first, I cannot get back to the yellow door.
01-25-2007 at 01:59 PM
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NiroZ
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (+1)  
Ah, tricky room this one.

From memory, I think you do go for the queens. You just need to be a whole lot more optimised. Also, remember that you can lodge yourself next to a roach queen in order to cut down on or remove her spawn.

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01-25-2007 at 11:36 PM
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iPro
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (+1)  
I can't leave this room for about several days.
They're killing me every time I try to survive till Halph opens the west door.
Can anybody help me, please?
07-27-2007 at 11:45 AM
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CuriousShyRabbit
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File: JtRH Twenty-Second Level 1N1W running through.demo (5.2 KB)
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (+4)  
Good job finding the Hints and Solutions board! :)

In this room, it helps to be aggressive while Halph is going to open the door. You need to reduce the number of new roaches created by each spawn.

Click here to view the secret text


EDIT: I've attached a demo, since I really couldn't add anything to what's already been said here. Good swordsmanship is hard to explain in words.

[Last edited by CuriousShyRabbit at 07-27-2007 12:48 PM]
07-27-2007 at 12:08 PM
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Alfie
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
OK I am completely stumped.
Please bear in mind I cant see the room maps/diagrams posted (I have a problem with registration codes and have asked for assstance thru the 'help desk').
I have beated the first waves and exited the room to the west, come around via the other rooms and blown the bombs via the little room in the bottom right corner. From there I have worked my way back again to finish of the seeps, only to find the room has been restored; all the roach queens are alive again.
What am I missing?
aLFIE :w00t :angry :w00t :?

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01-22-2008 at 03:45 AM
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CuriousShyRabbit
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (+2)  
quote:
Alfie wrote:
I have beated the first waves and exited the room to the west, come around via the other rooms and blown the bombs via the little room in the bottom right corner.
Yes, that's correct. You have to kill all the monsters in one trip through the room. If you miss one, the whole room will indeed be restored.

When you do the bombs part, it is possible to light the fuse too early.
Click here to view the secret text


[Last edited by CuriousShyRabbit at 01-22-2008 03:55 AM]
01-22-2008 at 03:53 AM
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Alfie
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
Thank you, thank you, thank you!

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01-22-2008 at 04:43 AM
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Vye
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
quote:
CuriousShyRabbit wrote:
quote:
Alfie wrote:
I have beated the first waves and exited the room to the west, come around via the other rooms and blown the bombs via the little room in the bottom right corner.
Yes, that's correct. You have to kill all the monsters in one trip through the room. If you miss one, the whole room will indeed be restored.



When you do the bombs part, it is possible to light the fuse too early.
Click here to view the secret text



But, I thought the point was
Click here to view the secret text
Am I missing something?

[Last edited by Vye at 11-02-2009 05:24 PM : mistake]
11-02-2009 at 05:23 PM
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jbluestein
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (+2)  
There are two points.

One is as you say, but it's also possible to

Click here to view the secret text


Josh

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11-02-2009 at 05:28 PM
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Vye
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
quote:
jbluestein wrote:
There are two points.

One is as you say, but it's also possible to

Click here to view the secret text


Josh


OK, so am I correct in assuming that I need to
Click here to view the secret text

11-02-2009 at 05:36 PM
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jbluestein
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (+1)  
quote:
Vye wrote:

OK, so am I correct in assuming that I need to
Click here to view the secret text



Yes.

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11-02-2009 at 05:50 PM
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Hahi
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
But even in the south eastern corner with the fuse inside I can't beat it because at the end one seep stays alive in a wall on the opposite of the room, making it impossible to reach.

I tried to burn the fuse some ticks later so the brain brings the seep to me but then the bombs can't kill all the roaches spawned by the queen next to the brain.

What is going on there?!

Thanks for help.
09-02-2011 at 01:41 AM
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Hahi
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
Er... sorry for that. I had forgotten that monsters who can't reach me ( in this case the roaches) aren't influenced by the brain so it's easy to let them stay at "their" bombs...
09-02-2011 at 01:50 AM
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Irashtar
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icon Re: Journey to Rooted Hold : Twenty-Second Level: 1 North, 1 West (0)  
What's the deal with the challenge in this room?

"Don't cross the west-facing arrow"

Strictly speaking, I do that when I bomb the room.

Does it means go from the south entrance to the west exit without stepping on a force arrow? Or do I have to actually clear the room without using the bombs or crossing that arrow?

Edit: For reference, the answer is, the challenge in unambiguous language should read "Open and pass the western door without stepping on the west-facing force arrow."

For a hint:
Click here to view the secret text


[Last edited by Irashtar at 07-31-2017 05:17 AM]
07-31-2017 at 04:08 AM
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