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Caravel Forum : DROD Boards : Holds : JO's First Hold (An adventure)
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5.5/10 (19 votes)
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Author Name:J.O.
Submitted By:J.O.
Hold Name:JO's First Hold
Theme:An adventure
Author's Difficulty:
Number of Levels:9
Number of Rooms:115
Number of Monsters:2941
Version:DROD: Architect's Edition
High Scores:View High Scores
Hold Karma:1 (+1 / -0)
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File: JOs First Hold.hold (40.1 KB)
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From: Unspecified
icon JO's First Hold  
Quite easy, but yet can be fun if you enjoy an adventure...
01-31-2005 at 11:23 PM
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agaricus5
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icon Re: JO's First Hold (0)  
Umm...

In 1E, the passage leading north appears blocked by force arrows, and I can't find any crumbly walls to pass them. Am I missing something?

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01-31-2005 at 11:40 PM
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J.O.
Level: Goblin
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icon Re: JO's First Hold (+1)  
STAIR BUG ON THE LAST STAGE
Did you read the note, beethro can't go home before he finds the dungeon... :D
Now where is that secret cave... ;)


[Edited by J.O. at Local Time:02-03-2005 at 08:13 PM]
01-31-2005 at 11:50 PM
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agaricus5
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icon Re: JO's First Hold (0)  
J.O. wrote:
Did you read the note, beethro can't go home before he finds the dungeon... :D
Now where is that secret cave... ;)
What note?

Oh, but I did find the caves, thanks to your hint. Sorry about that.

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02-01-2005 at 12:05 AM
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J.O.
Level: Goblin
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icon Re: JO's First Hold (0)  
I beleive I left a scroll there...
Click here to view the secret text

02-01-2005 at 12:18 AM
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rowrow
Level: Smiter
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icon Re: JO's First Hold (0)  
Is This
room possible? You must hit the orb at 1 but that will trap the roaches at 2 since it closes 3.

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02-01-2005 at 01:43 AM
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TripleM
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icon Re: JO's First Hold (+1)  
Click here to view the secret text

:P
02-01-2005 at 02:02 AM
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rowrow
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icon Re: JO's First Hold (0)  
I am dead. Really I am. That is the first thing you would do. I totally did not think of that.
Beethro conquers on. :)
Big thanx.

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02-01-2005 at 02:05 AM
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J.O.
Level: Goblin
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icon Re: JO's First Hold (0)  
Hehe, that's one of the best tricks on my hold... O:-
Also, I forgot. I a big thanks to the creator of Beethro's First Job since i used his green door maze concept.
And a Big Thanks to The Killing Jar's creator for the idea repeated on a puzzle in Tartarus :smile
I playtested all the rooms, they are solvable if supposed to (explore and read the scrolls!) and take care on the tar pits, a room there is evil... :w00t
Also, feedback is welcome!:D :D


[Edited by J.O. at Local Time:02-01-2005 at 05:15 PM]
02-01-2005 at 01:44 PM
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Dylmts
Level: Roachling
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icon Re: JO's First Hold (0)  
You're going to have to give some kind of clue here, I'm on level two and I went west and followed that round until I couldn't get past the green door. Afetr getting stuck 1W I started again and went east so now I'm stuck 1N 1E. Is it just me?

Tom

p.s. I know this should be in hints but I thought since it's so new I'd ask the creator!
02-03-2005 at 02:44 PM
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J.O.
Level: Goblin
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icon Re: JO's First Hold (0)  
Sorry but I'm a bit confused, do you mean the second level or the second floor
The levels are named:
Entrance Caves
First Floor
Second Floor
Third Floor
(not thelling the rest)
SPOILER
Click here to view the secret text


[Edited by J.O. at Local Time:02-03-2005 at 03:35 PM]
02-03-2005 at 03:19 PM
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patmo98
Level: Delver
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icon Re: JO's First Hold (0)  
I am stuck between the green door here and the red door here. Am I missing something, or do I just reload DROD back sevral rooms to fix this?
02-03-2005 at 03:31 PM
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J.O.
Level: Goblin
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icon Re: JO's First Hold (0)  
Super Spolier, it is the same trick on all the "normal" floors!

Click here to view the secret text


[Edited by J.O. at Local Time:02-03-2005 at 03:35 PM]
02-03-2005 at 03:34 PM
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Doom
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icon Re: JO's First Hold (0)  
In This room:
The leftmost chamber of roaches can be accessed after hitting the orb because the crumby wall isn't in the right place.

And the last level stairs lead back to the last level.
The hold was fun to play but too easy ;)

Not bad at all for your first hold.
02-03-2005 at 07:40 PM
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J.O.
Level: Goblin
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icon Re: JO's First Hold (0)  
Oh no! not the stair bug again! :? :~(
(Some spoilers on this part, read at your own discretion)
Click here to view the secret text


[Edited by J.O. at Local Time:02-03-2005 at 08:10 PM]
02-03-2005 at 08:08 PM
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bandit1200
Level: Master Delver
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icon Re: JO's First Hold (0)  
patmo98 wrote:
I am stuck between the green door here and the red door here. Am I missing something, or do I just reload DROD back sevral rooms to fix this?

The orbs for the vertical corridor are badly placed, allowing you to access the corridor when the intent is to force you to go straight ahead.
02-04-2005 at 08:11 AM
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J.O.
Level: Goblin
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icon Re: JO's First Hold (0)  
Thanks for the point... Yet skipping those corridors isn't really an advantage. You may enter the room below using another route, but the red door nearby (still) will block you, and so will the green door. Plus even if you clean out the room, you still have to go to the lower part to clean up the level (I'm not 100% sure if I added a blue door in this level, but the main purpose of the whole hold is an "adventure" and not a "clean this up" job...)
02-04-2005 at 01:21 PM
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Dylmts
Level: Roachling
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icon Re: JO's First Hold (0)  
Righty it was the first floor until I got on here this morning and realised what was going on! I like this hold!

Tom
02-05-2005 at 02:58 PM
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bandit1200
Level: Master Delver
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icon Re: JO's First Hold (0)  
Ice Caves - 2n1e. Some help/advice, or even a demo would be great for this one. I must have died a couple of hundred times over the last few days in this one.

Edit: Never mind, as usually happens, I went back to it and got it second go.

[Edited by bandit1200 at Local Time:02-11-2005 at 08:53 AM]
02-11-2005 at 08:34 AM
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HopelessAmateur
Level: Master Delver
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icon Re: JO's First Hold (0)  
bandit1200 wrote: I went back to it and got it second go.
Asking for help after ONE attempt? :P

Nice first hold but mainly hack'n'slash. I can't talk though - I hack'n'slash a lot to get my scores down.

Personally I do not like holds where you can go 'the wrong way' and end up having to restart. :? why :?

[Edited by HopelessAmateur at Local Time:05-05-2005 at 11:04 PM]
05-05-2005 at 11:02 PM
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bandit1200
Level: Master Delver
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icon Re: JO's First Hold (0)  
HopelessAmateur wrote:
bandit1200 wrote: I went back to it and got it second go.
Asking for help after ONE attempt? :P

Nope, read my post again. All of it, not just the edit.
05-06-2005 at 10:34 AM
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Chris
Level: Master Delver
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icon Re: JO's First Hold (0)  
Is this a problem with the hold?

It seems to me that on "The First Floor", if I complete 1W and exit to the west before completing 2N1W then the level becomes impossible to complete, due to the green door on 2N1W blocking my way to 1N1W and the yellow door on 1W blocking my way back to 2N1W to finish the job.

Or am I just missing something?

Chris.
08-17-2005 at 12:32 AM
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TripleM
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icon Re: JO's First Hold (0)  
Yeah, unfortunately you are right. You'll have to restore to get back to 1W or earlier. Maybe one day JO will be able to edit this (and it seems from the above posts, it may happen in other levels as well? I can't remember from when I played it).
08-17-2005 at 12:49 AM
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cbemom
Level: Delver
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icon Re: JO's First Hold (+1)  
Finished! Had some enjoyable puzzles, and so some-so-enjoyable puzzles. I'm not a big fan of having to restore back after playing through when I find I cannot backtrack. Nor do I care for crumbly walls that lead nowhere.
Tartarus was my favorite level - 2S1E looked like a room I've seen in another hold - don't remember which at the moment. The First floor my least, having to restore and than run all the way around was tedious.

I will look for your other holds to play. Four brains, and a six (lost a point for the above things) for fun. :)

woo hoo! Thanks for the mod point - from a goblin to a delver!

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[Last edited by cbemom at 03-30-2009 05:58 PM]
03-30-2009 at 12:22 AM
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