This doesn't seem to have been addressed much, but something should be done about the lack of transparency in the DROD room images. The images can throw people off when objects in the higher layers are completely covering up lower-layer objects. This bug didn't exist in 2003, and I'm not sure when exactly it started, but if it isn't fixed people will be thrown off. This bug already threw someone off when someone asked for help in the exit room of "
Catacombs"
in "
Temple of Kurath,"
because the trapdoors didn't show underneath the force arrows.
Schik, do you or another administrator have time now to look into this?
-Noah
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