averagemoe
Level: Smiter
Rank Points: 487
Registered: 03-22-2012
IP: Logged
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Halph's Lazy Twin (0)
Okay, so this is a weird one. Normally, it would seem too out of the way to want to fix, but it only applies to the Steam version of the game, and I'm pretty sure behavior inconsistencies are a big priority.
Have some scripting that makes it so that there are multiple Halphs in a room. Either by Generate Entity, or Turn Into Monster.
If you're playing the Caravelnet version, then knocking on a door will cause all Halphs to try to open it. But in the Steam version, only the one that comes first in the turn order will try. And if he can't reach the orb, then none of the other Halphs will bother, even if they can get to the orb.
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There are two types of sheep in the world. Those who jump off a bridge when told to, and those who jump off a bridge when told not to. Don't be either.
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