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Caravel Forum : DROD Boards : Bugs : Custom Monsters not Removed after Scripted Room Exit
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mauvebutterfly
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icon Custom Monsters not Removed after Scripted Room Exit (0)  
Monsters like lemmings are only supposed to show up in a room when it is in an uncleared state. They won't respawn upon reentering a cleared room.

However, if you clear a room and then take a scripted exit instead of a room edge, the lemmings will still be there when you reenter the room. They will not be active, and the room will still count as being cleared, but there will be motionless lemmings sitting around that you can stab with your sword if you want to.

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106th Skywatcher
08-21-2020 at 10:24 PM
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averagemoe
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icon Re: Custom Monsters not Removed after Scripted Room Exit (0)  
I checked the entrance room for Lemming Beach, and this didn't happen. Maybe something went wrong when someone took them from the Custom Elements bonus pack?

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08-21-2020 at 11:26 PM
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mrimer
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icon Re: Custom Monsters not Removed after Scripted Room Exit (0)  
quote:
mauvebutterfly wrote:
Monsters like lemmings are only supposed to show up in a room when it is in an uncleared state. They won't respawn upon reentering a cleared room.

However, if you clear a room and then take a scripted exit instead of a room edge, the lemmings will still be there when you reenter the room. They will not be active, and the room will still count as being cleared, but there will be motionless lemmings sitting around that you can stab with your sword if you want to.
Would you please provide a barebones example hold experiencing this issue?

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09-02-2020 at 03:46 PM
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Nuntar
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icon Re: Custom Monsters not Removed after Scripted Room Exit (+1)  
My apologies, I thought this was an engine bug. It's a scripting issue.

Specifially, the lemmings in the room in question have the "Visible" checkbox switched on, when all lemmings should have it off.

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50th Skywatcher
09-02-2020 at 04:48 PM
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mrimer
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icon Re: Custom Monsters not Removed after Scripted Room Exit (0)  
quote:
Nuntar wrote:
My apologies, I thought this was an engine bug. It's a scripting issue.

Specifially, the lemmings in the room in question have the "Visible" checkbox switched on, when all lemmings should have it off.
Are we talking about a room in Entry Point? It's not in TSS, is it?

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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
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09-07-2020 at 07:06 AM
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mauvebutterfly
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icon Re: Custom Monsters not Removed after Scripted Room Exit (+1)  
This issue came up with an Entry Point room. TSS should be fine.

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106th Skywatcher
09-07-2020 at 10:00 AM
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