Announcement: Be excellent to each other.


Caravel Forum : DROD Boards : Bugs : Placing decoy causes rendering issue with environmental effects (Placing decoy causes rendering issue with environmental effects)
New Topic New Poll Post Reply
Poster Message
kikuchiyo
Level: Master Delver
Rank Points: 107
Registered: 04-01-2012
IP: Logged

File: drod_bug.png (839.3 KB)
Downloaded 90 times.
License: Public Domain
icon Placing decoy causes rendering issue with environmental effects (+2)  
In hold `The Tower`, level `Tower roof`, room 1S1W attempting to place a decoy causes a weird rendering issue: in the patch where the decoy would be visible the environmental effects are disabled, and the monsters are not shown either. Moving the would-be-decoy around drags and increased the altered screen area. Actually placing the decoy clears the glitch.

See the attached screenshot.

DROD version: TSS 5.1.6513, Linux

Click here to view the secret text


[Last edited by skell at 10-12-2020 02:11 PM]
07-30-2020 at 11:20 PM
View Profile Send Private Message to User Show all user's posts High Scores Quote Reply
mauvebutterfly
Level: Smitemaster
Avatar
Rank Points: 720
Registered: 05-03-2015
IP: Logged

File: InvisibleDecoy.png (952.4 KB)
Downloaded 123 times.
License: Public Domain
icon Re: Placing decoy causes rendering issue with environmental effects (+1)  
Possibly the same issue. Placing a decoy while invisible with a clone in the room. Incidentally, the clone's sword is sticking out of the far left of the coloured section, so you can see that monsters and other entities have temporarily been erased. Fortunately it's just a graphical issue since I can't place the decoy on any of them.

The screen fixes when I leave focus from the game to another application and then go back, or when I undo my move or place the decoy.

Click here to view the secret text


____________________________
106th Skywatcher
09-11-2020 at 08:13 AM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
skell
Level: Legendary Smitemaster
Avatar
Rank Points: 3734
Registered: 12-28-2004
IP: Logged
icon Re: Placing decoy causes rendering issue with environmental effects (+1)  
I beleive this is a duplicate of this fixed bug.

____________________________
My website | Facebook | Twitter
10-12-2020 at 02:13 PM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts High Scores This architect's holds Quote Reply
kieranmillar
Level: Smitemaster
Rank Points: 2670
Registered: 07-11-2014
IP: Logged
icon Re: Placing decoy causes rendering issue with environmental effects (+1)  
Can confirm this is a duplicate of another issue and is fixed in 5.1.1.alpha.2020-10-16.
10-18-2020 at 03:01 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD Boards : Bugs : Placing decoy causes rendering issue with environmental effects (Placing decoy causes rendering issue with environmental effects)
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.