Announcement: Why not try our official idea generator for inspiration when making puzzles?


Caravel Forum : DROD Boards : Architecture : King Dugan's Alternate Reality Compilation
New Topic New Poll Post Reply
Poster Message
hyperme
Level: Smitemaster
Avatar
Rank Points: 1168
Registered: 06-23-2006
IP: Logged

File: King Dugans Alternate Reality.hold (57.9 KB)
Downloaded 52 times.
License: Public Domain
icon King Dugan's Alternate Reality Compilation (+1)  
It's happening.

Currently has room changes from Pearls, Rabscuttle, Professor Tio, Delpolo, Chaco, mauvebutterfly, Xindaris.

There are hub rooms.

Nuntar has opted out, so that's why his level isn't included.

Please post any changes in the thread. List ALL rooms you want changed, no matter how minor. It is mandatory to attach an updated hold with your desired changes.

____________________________
[Insert witty comment here]
Qzvlkx?

[Last edited by hyperme at 04-02-2019 08:58 PM]
03-20-2019 at 05:16 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
Professor Tio
Level: Master Delver
Rank Points: 100
Registered: 01-30-2019
IP: Logged
icon Re: King Dugan's Alternate Reality Compilation (0)  
There's a room I might wanna adjust again a little bit, so if it's okay, can I resend a re-updated version of my entry? I tend to be rather indecisive about different things, I apologize

____________________________
Hold stuff I guess!
Click here to view the secret text
I had an avatar at some point but then the thing stopped cooperating, ah well-

[Last edited by Professor Tio at 03-20-2019 08:02 PM]
03-20-2019 at 05:54 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Delpolo
Level: Delver
Rank Points: 44
Registered: 03-16-2009
IP: Logged
icon Re: King Dugan's Alternate Reality Compilation (0)  
hyperme wrote: Ideally, attach an updated hold with your desired changes.
Are we expected to download the compilation hold from the opening post, add our updated level ourself, then reupload it? Or do we just upload our level by itself again, and leave adding it to the compilation to you?

Already listed basically all of the important changes I intend to make in the voting thread (since this thread wasn't posted yet), and I'm pretty sure I figured out how adding challenges work, so unless people bring up other unintended solutions or come up with improved dialog/challenge names, that should be it.

____________________________
To think that I registered to post a reply, and only afterwards noticed that the last message was made in 2005...
03-20-2019 at 10:38 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
hyperme
Level: Smitemaster
Avatar
Rank Points: 1168
Registered: 06-23-2006
IP: Logged
icon Re: King Dugan's Alternate Reality Compilation (+1)  
Professor Tio wrote:
There's a room I might wanna adjust again a little bit, so if it's okay, can I resend a re-updated version of my entry? I tend to be rather indecisive about different things, I apologize

Unlimited adjustments are allowed (within reason)

Delpolo wrote:
Are we expected to download the compilation hold from the opening post, add our updated level ourself, then reupload it? Or do we just upload our level by itself again, and leave adding it to the compilation to you?

Already listed basically all of the important changes I intend to make in the voting thread (since this thread wasn't posted yet), and I'm pretty sure I figured out how adding challenges work, so unless people bring up other unintended solutions or come up with improved dialog/challenge names, that should be it.

Upload an updated version of the hold you submitted to the contest. I'll copy the changes in from there.

____________________________
[Insert witty comment here]
Qzvlkx?
03-20-2019 at 10:48 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
Professor Tio
Level: Master Delver
Rank Points: 100
Registered: 01-30-2019
IP: Logged

File: Rusted Out Compilation Edition Final.hold (9.2 KB)
Downloaded 43 times.
License: Public Domain
icon Re: King Dugan's Alternate Reality Compilation (0)  
Alright, thank you. Here's the updated version.

____________________________
Hold stuff I guess!
Click here to view the secret text
I had an avatar at some point but then the thing stopped cooperating, ah well-
03-20-2019 at 11:15 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Delpolo
Level: Delver
Rank Points: 44
Registered: 03-16-2009
IP: Logged

File: Seven-Point-Ninety-Ninth Level.hold (7.6 KB)
Downloaded 46 times.
License: Public Domain
icon Re: King Dugan's Alternate Reality Compilation (0)  
hyperme wrote: Upload an updated version of the hold you submitted to the contest. I'll copy the changes in from there.
Alright!

____________________________
To think that I registered to post a reply, and only afterwards noticed that the last message was made in 2005...
03-20-2019 at 11:44 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3645
Registered: 10-06-2005
IP: Logged

File: Slivlet Keep_mar20.hold (6.9 KB)
Downloaded 45 times.
License: Public Domain
icon Re: King Dugan's Alternate Reality Compilation (0)  
Here's an updated version of Slivlet Keep, featuring mostly very minor adjustments that fix degenerate unintended solutions and add tiny quality-of-life bits.

Entrance: Added stairs that go back to the contest hub.

3N: Added two trapdoors that should make the rattlesnake cleanup at the end easier to execute without needing any tedious waiting.

3N1E: Probably the largest change: Added a strategically-placed wall to prevent placing the rattlesnake and wraithwing in a central hallway instead of in the intended location.

2N2W: Made each rattlesnake 3 units long so you can't just kill them at a corner. Added a crumbly wall to the north rattlesnake's path so it properly jams things up if too much time passes. Moved the east door up one tile (and the nearby passage) so Beethro can't stand on it and hit the orb, then retreat the way he came.

Let me know if there's any other (small) changes you'd like to propose.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

03-21-2019 at 01:26 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
hyperme
Level: Smitemaster
Avatar
Rank Points: 1168
Registered: 06-23-2006
IP: Logged
icon Re: King Dugan's Alternate Reality Compilation (0)  
Posted a newer version with the updates from Professor Tio, Delpolo and Chaco.

Thinking about keeping this open for changes for about another week, and then sending for HA review.

____________________________
[Insert witty comment here]
Qzvlkx?
03-22-2019 at 02:23 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
mauvebutterfly
Level: Smitemaster
Avatar
Rank Points: 768
Registered: 05-03-2015
IP: Logged
icon Re: King Dugan's Alternate Reality Compilation (0)  
The only change I want made to my entry is for the challenge to be renamed "Crouching Smitemaster, Hidden Arachnid"

Is it easier for you if I send you a hold file, or if I tell you that the challenge character is at 10S (22,18) right next to the challenge scroll?

edit: That's for King Dugan's Service Staircase.

____________________________
106th Skywatcher

[Last edited by mauvebutterfly at 03-22-2019 05:57 PM]
03-22-2019 at 05:56 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
hyperme
Level: Smitemaster
Avatar
Rank Points: 1168
Registered: 06-23-2006
IP: Logged
icon Re: King Dugan's Alternate Reality Compilation (0)  
mauvebutterfly wrote:
The only change I want made to my entry is for the challenge to be renamed "Crouching Smitemaster, Hidden Arachnid"

Is it easier for you if I send you a hold file, or if I tell you that the challenge character is at 10S (22,18) right next to the challenge scroll?

edit: That's for King Dugan's Service Staircase.

Congradulations: you found the one thing where you don't need to attach a hold file.

____________________________
[Insert witty comment here]
Qzvlkx?
03-22-2019 at 06:33 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
bbb
Level: Master Delver
Rank Points: 215
Registered: 10-07-2013
IP: Logged
icon Re: King Dugan's Alternate Reality Compilation (+2)  
Some comments about the levels in the contest hold. No doubt some of the issues were already dealt with.

First Level:
Click here to view the secret text


Twentieth-and-a-Half Level
Click here to view the secret text


Rusted Out
Click here to view the secret text


Slivlet Keep
Click here to view the secret text


Deadly Rocks of Death
Click here to view the secret text


Staffing Problems
Click here to view the secret text


Seven-Point-Ninety-Ninth Level
Click here to view the secret text


King Dugan's Service Staircase
Click here to view the secret text

03-24-2019 at 10:54 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Xindaris
Level: Smitemaster
Avatar
Rank Points: 1585
Registered: 06-13-2015
IP: Logged
icon Re: King Dugan's Alternate Reality Compilation (0)  
bbb wrote: 1N: When waking the eyes, Beethro says he can't clear the room even if the yellow doors are opened and the brain is alive.
Didn't think of that. Maybe I'll upload a quick fix of the script...

bbb wrote: 1E: I Used a single spawned mud baby instead of the ones in the room from the start. You just need to make sure you are in the NW corner after the spawn.
I assume this is a typo? There are no mud babies in the entire level, and...I'm assuming also that you're just not mentioning the real necessary step for this puzzle to not spoil it?


bbb wrote: 1S1E: I didn't enter pass the yellow door until the roach was free.
Okay, I'm gonna need to see your demos. That should be flat-out impossible.

____________________________
109th Skywatcher

Here are some links to Things!
Click here to view the secret text


[Last edited by Xindaris at 03-24-2019 02:46 PM]
03-24-2019 at 02:46 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
Pearls
Level: Smitemaster
Avatar
Rank Points: 774
Registered: 12-21-2009
IP: Logged

File: Aboard the USSKDD by Pearls.hold (12.8 KB)
Downloaded 42 times.
License: Public Domain
icon Re: King Dugan's Alternate Reality Compilation (0)  
This is my updated entry for KDD Alternate Reality.

This contains quite a few changes. I'll list them in order of room encounter.

Edits:
Click here to view the secret text


edit: I didn't add a "go back" staircase, but feel free if you find it prudent.





____________________________
Hey, w-wait, that's the guy who shamelessly promotes his own...

Click here to view the secret text


[Last edited by Pearls at 03-24-2019 07:59 PM]
03-24-2019 at 05:35 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
Xindaris
Level: Smitemaster
Avatar
Rank Points: 1585
Registered: 06-13-2015
IP: Logged

File: DAR Contest Entry.hold (8.5 KB)
Downloaded 43 times.
License: Public Domain
icon Re: King Dugan's Alternate Reality Compilation (0)  
Okay nevermind, I figured out how bbb probably broke my 1S1E. Still uncertain what they're talking about with 1E though.

At any rate, updated version of my entry here! Changes:
-Script in 1N altered so Beethro won't give up hope quite so easily.
-1S1E's orb connections changed to some that should prevent cheesing the room in a dumb way now.

____________________________
109th Skywatcher

Here are some links to Things!
Click here to view the secret text


[Last edited by Xindaris at 03-24-2019 06:33 PM]
03-24-2019 at 06:33 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
Aquator
Level: Smiter
Avatar
Rank Points: 408
Registered: 10-25-2014
IP: Logged

File: KDAR TaaHL demos.demo (5.8 KB)
Downloaded 44 times.
License: Public Domain
icon Re: King Dugan's Alternate Reality Compilation (+1)  
Xindaris wrote:
Okay nevermind, I figured out how bbb probably broke my 1S1E. Still uncertain what they're talking about with 1E though.
2E (the wraithwing room) seems like it can also be broken. I'll just post my demos for the entire level including that and some other things that might be interesting for you even if they aren't worth fixing or making a challenge, like solving 1W without ever stepping in shallow water and 2S2E without stepping on thin ice.
Those demos were made in the version that was used for the vote, I don't know if you can just import them into your updated level.

[Last edited by Aquator at 03-24-2019 07:25 PM]
03-24-2019 at 07:13 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
Xindaris
Level: Smitemaster
Avatar
Rank Points: 1585
Registered: 06-13-2015
IP: Logged

File: DAR Contest Entry.hold (8.5 KB)
Downloaded 42 times.
License: Public Domain
icon Re: King Dugan's Alternate Reality Compilation (0)  
Thanks, Aquator. I saw a couple more leaks I really dislike there, sooo...

In this upload, the previous fixes plus:
-1E no longer allows you to put the initial 3 tar babies into the maze, you must spawn a tar baby into it with the mother as intended.
-2E has even more force arrows that will hopefully make pushing the brained wraithwing past the NW force arrows actually necessary.

I don't really want to make an official challenge for doing 1W without the shallows because it's kind of a painful thing to attempt in my opinion. It's cool to see it can be done though!

____________________________
109th Skywatcher

Here are some links to Things!
Click here to view the secret text


[Last edited by Xindaris at 03-25-2019 03:19 PM]
03-25-2019 at 01:12 AM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
bbb
Level: Master Delver
Rank Points: 215
Registered: 10-07-2013
IP: Logged
icon Re: King Dugan's Alternate Reality Compilation (+1)  
Xindaris wrote:
Okay nevermind, I figured out how bbb probably broke my 1S1E. Still uncertain what they're talking about with 1E though.

At any rate, updated version of my entry here! Changes:
-Script in 1N altered so Beethro won't give up hope quite so easily.
-1S1E's orb connections changed to some that should prevent cheesing the room in a dumb way now.

I didn't look at the new version yet.

1E: I meant tar baby, and from a later comment, it looks like that was the intended solution, and the tar babies have no role in the puzzle.

1S1E: Setting the orbs in the right side to open the doors on the horizontal arrows should mostly work.
03-25-2019 at 08:35 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
hyperme
Level: Smitemaster
Avatar
Rank Points: 1168
Registered: 06-23-2006
IP: Logged
icon Re: King Dugan's Alternate Reality Compilation (+1)  
Posted a new version with the Xindaris, Pearls and mauvebutterfly changes.

If you have anything left to add, be timely about it.

____________________________
[Insert witty comment here]
Qzvlkx?
03-27-2019 at 09:04 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
Rabscuttle
Level: Smitemaster
Avatar
Rank Points: 2490
Registered: 09-10-2004
IP: Logged

File: Staffing Problems Compilation Version.hold (6.1 KB)
Downloaded 44 times.
License: Public Domain
icon Re: King Dugan's Alternate Reality Compilation (+2)  

Update.

Room changes:
1N1W: Changed back to a monsterless version
2N1W: Added a scroll instead.
1N: Added trapdoor under staff token
1N2W: Removed test statement in challenge code.

03-28-2019 at 10:05 AM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
Rabscuttle
Level: Smitemaster
Avatar
Rank Points: 2490
Registered: 09-10-2004
IP: Logged

File: KDAR Slivlet Keep 3N1E Victory.demo (3.8 KB)
Downloaded 41 times.
License: Public Domain
icon Re: King Dugan's Alternate Reality Compilation (+2)  
Slivlet Keep Optional room. Saw the intended solution in the vid, but I can still do it without the rattlesnake. I like the intended solution, don't know if there's a simple way to enforce it though.
03-30-2019 at 07:59 AM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
hyperme
Level: Smitemaster
Avatar
Rank Points: 1168
Registered: 06-23-2006
IP: Logged
icon Re: King Dugan's Alternate Reality Compilation (0)  
Added the new Rabscuttle changes.

Monday is looking like the day this gets launched to HAs, so be prompt with any remaining changes.

____________________________
[Insert witty comment here]
Qzvlkx?
03-30-2019 at 08:02 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3645
Registered: 10-06-2005
IP: Logged

File: Slivlet Keep_mar31.hold (6.9 KB)
Downloaded 45 times.
License: Public Domain
icon Re: King Dugan's Alternate Reality Compilation (+1)  
Here's an update of Slivlet Keep that probably (mostly) fixes Rabscuttle's funny business with 3N1E.

* Small wall segments just outside of west wall replaced with pit, can't catch wraithwing on those anymore

* Trapdoor and path layout by north and northeast side of serpent enclosure adjusted to slow down Beethro so he can't get to the east side as quickly. Rattlesnake exit similarly adjusted, shouldn't be super dependent on snake timing I think.

* Also prevented similar unintended solution where it was possible to park a wraithwing behind an awake evil eye and guide it in that way.

I think similar solutions might still be possible with a mobile rattlesnake but this should at least make it a bit harder, without introducing any extra elements or anything really ugly looking (just, only as ugly as the room already was originally).

Even if further unintended solutions arise I think I'm just going to call it done as of this update.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

03-31-2019 at 11:20 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Rabscuttle
Level: Smitemaster
Avatar
Rank Points: 2490
Registered: 09-10-2004
IP: Logged

File: SK Slivlet Keep 3N1E Victory.demo (3.7 KB)
Downloaded 46 times.
License: Public Domain
icon Re: King Dugan's Alternate Reality Compilation (+2)  
more funny business
03-31-2019 at 11:39 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3645
Registered: 10-06-2005
IP: Logged
icon Re: King Dugan's Alternate Reality Compilation (0)  
It would be theoretically possible to fix that too but that's more trouble than it's worth.

Good enough, let's ship it!

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

04-01-2019 at 03:46 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
hyperme
Level: Smitemaster
Avatar
Rank Points: 1168
Registered: 06-23-2006
IP: Logged
icon Re: King Dugan's Alternate Reality Compilation (0)  
New, hopefully last version posted. Sending to HA tomorrow morning if no other changes are submitted.

(Tomorrow morning is about 10 hours away from when this is posted)

____________________________
[Insert witty comment here]
Qzvlkx?
04-02-2019 at 09:00 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD Boards : Architecture : King Dugan's Alternate Reality Compilation
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.