Okay, so! Scripted monster time. So the idea I'm aiming for here is a roach that moves toward the player only if they're standing on anything other than an alternate floor tile.
Current Script:
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× Imperative 14
Imperative 7
Appear
Set var "_MyHP" = 100
Set var "_MyATK" = 55
Set var "_MyDEF" = 26
Set var "_MyGold" = 10
Set var "_MyREP" = 10
Set var "_MyColor" = 707030
Go to Immobile
Label Immobile
Set var "_MyScriptX" = _X
Set var "_MyScriptY" = _Y
Set var "_MyScriptW" = 0
Set var "_MyScriptH" = 0
If ...
Wait for item Alternate floor,0,0,0,0
Wait 0
Go to Immobile
Else
Go to Mobile
If End
Go to Immobile
Label Mobile
Move to Player 0,0
Go to Immobile
Haven't gotten it to work as I fully intend it to, currently it's set to start moving on entrance as a test placeholder, and even then, there's still some degree of jank happening with the script, as it'll start moving if the player is on a non-alternate floor tile even if it's several turns after entering the room. And it's not like it happens every other turn, oh no, for some reason it happens every x9th turn.
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Hold stuff I guess!
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