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Professor Tio
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icon Levels over Floors (0)  
This is just my curiosity about DROD happening, but why exactly is the term "level" used instead of "floor"? Like I understand that nowdays it works a lot better cause holds have diversified their settings so using "level" makes more sense in that regard, but the term's been used even when the series was still fresh and KDD-only, where I personally feel like "floor" would've fit better.

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02-10-2019 at 10:24 PM
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Nuntar
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icon Re: Levels over Floors (+2)  
Whoever heard of a dungeon having floors?

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02-10-2019 at 11:59 PM
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Professor Tio
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icon Re: Levels over Floors (+1)  
Oh, huh, well then. I have never seen that webcomic before and I absolutely love you for introducing this to me.

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Hold stuff I guess!
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My personal mindset about making holds is to create puzzles that provide a challenge for beginners, but still serve as fun little exercises for veterans.

Random DROD RPG Score-Point Sheet Template I quickly created if you wanna easily keep track of all your individual score-points in a hold! Score-Sheet Template
02-11-2019 at 01:00 AM
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Xindaris
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icon Re: Levels over Floors (0)  
Perhaps it's because King Dugan's Dungeon, the 'original' DROD and what DROD originally consisted entirely of, persistently and continuously refers to its floors as "Level [number]". And so does the second offical DROD hold, JtRH (because it's in "the same location" to some extent as KDD). That much exposure to the insistent terminology led to lots of user-made holds of the time also referring to their levels as "levels", which one imagines continued the linguistic phenomenon.

On the other hand, the transition from calling everything a "dungeon" to consistently calling them "holds" seems to have occurred in-setting either after or alongside the transition in the real world? I'm less sure of that since I'm not entirely familiar with the history.

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[Last edited by Xindaris at 02-11-2019 02:37 AM]
02-11-2019 at 02:36 AM
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Someone Else
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icon Re: Levels over Floors (+1)  
The first recorded instance of them being called "Holds" seems to be Mike's post here. That's in topic #21 on this forum, so it seems like the name hold may have been used from the creation of DROD... or perhaps the development of JtRH.

Also in that thread: the first instance of "puzzle potential".
02-11-2019 at 02:56 AM
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Dragon Fogel
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icon Re: Levels over Floors (+2)  
Well, Rooted Hold is mentioned in the ending to KDD, but I don't think the term "hold" is explained there. Still, the word in conjunction with DROD clearly goes that far back.
02-11-2019 at 05:22 AM
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Rabscuttle
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icon Re: Levels over Floors (+6)  
Because everything in DROD is floorlessly consistent.
02-11-2019 at 09:45 AM
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Pinnacle
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icon Re: Levels over Floors (+1)  
The term "hold" makes a lot of lore sense given their purpose, but was that really planned 11 years in advance?

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02-11-2019 at 07:25 PM
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mrimer
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icon Re: Levels over Floors (+1)  
Yes.

Credit goes to Erik for having a master plan.

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02-15-2019 at 07:49 PM
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