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Caravel Forum : DROD Boards : Hints and Solutions : King Dugan's Dungeon 2.0 : Sixteenth Level : 1 North (Any help for this room?)
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KainXVIII
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icon King Dugan's Dungeon 2.0 : Sixteenth Level : 1 North (0)  
I can't understand how to trap roaches without little tar monsters to spawn.
12-25-2018 at 08:34 PM
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averagemoe
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icon Re: King Dugan's Dungeon 2.0 : Sixteenth Level : 1 North (0)  
Maybe you should just trap the tar babies too.

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12-25-2018 at 10:11 PM
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KainXVIII
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icon Re: King Dugan's Dungeon 2.0 : Sixteenth Level : 1 North (0)  
quote:
averagemoe wrote:
Maybe you should just trap the tar babies too.

I tried, but there are too many of them :no
12-25-2018 at 11:06 PM
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Dragon Fogel
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icon Re: King Dugan's Dungeon 2.0 : Sixteenth Level : 1 North (0)  
Just in case this is an "overlooking the obvious" moment: it's perfectly fine to have roaches or tar babies on the yellow door itself when it closes.

If that's not it, where exactly are you getting an excess of babies? I have a hard time believing it's everywhere, unless you're running around with no plan at all.
12-25-2018 at 11:14 PM
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KainXVIII
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icon Re: King Dugan's Dungeon 2.0 : Sixteenth Level : 1 North (0)  
quote:
Dragon Fogel wrote:
Just in case this is an "overlooking the obvious" moment: it's perfectly fine to have roaches or tar babies on the yellow door itself when it closes.

If that's not it, where exactly are you getting an excess of babies? I have a hard time believing it's everywhere, unless you're running around with no plan at all.

My plan was to lure roaches to yellow doors and then wait for tar to trap them. But then tar babies spawns a lot :no
12-26-2018 at 10:55 AM
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KainXVIII
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icon Re: King Dugan's Dungeon 2.0 : Sixteenth Level : 1 North (0)  
Seems like i made it, but random (to me) tar spawn kills all the fun. I hate these levels :lol



12-26-2018 at 11:06 AM
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mauvebutterfly
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icon Re: King Dugan's Dungeon 2.0 : Sixteenth Level : 1 North (+1)  
If it helps, the tar babies spawn basically every time the tar tries to grow around a corner.

One baby will spawn before the tar has grown enough to be stable when growing around the corner, and more tar babies will spawn if you aren't able to get the first tar baby out of the way in 30 turns.

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12-26-2018 at 03:25 PM
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