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Caravel Forum : Caravel Boards : General : How can I make an NPC move after dialogue is finished?
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eatmorepies
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icon How can I make an NPC move after dialogue is finished? (+2)  
Hello. How can I program my NPC to move after his dialogue is finished? I have the move command listed after the speech commands, but the NPC starts to move as soon as Beethro does.
07-26-2018 at 05:34 AM
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mauvebutterfly
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icon Re: How can I make an NPC move after dialogue is finished? (+2)  
The problem here is that dialogue is time-based, but gameplay is turn-based, so moving too quickly will cause these kinds of situations.

One solution to this problem is to use a cutscene to force the player to wait until the dialogue is finished.

If you want the player to be able to move while the NPC is talking, you'll have to set the NPC's movement trigger to be something that the player won't be able to do quickly. Then the NPC will sit around until the player triggers it to move later.

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07-26-2018 at 07:30 AM
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ErikH2000
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icon Re: How can I make an NPC move after dialogue is finished? (+2)  
Perfect answer from MB.

If you write the dialogue with this limitation in mind, you can sometimes figure out a better way to write it. And the limitation lends itself to shorter dialogue which is great for in-game.

-Erik

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08-29-2018 at 02:38 AM
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