Dragon Fogel
Level: Smitemaster
Rank Points: 2434
Registered: 06-21-2014
IP: Logged
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Re: Putting the Pieces Together : Assembly Hall : 1 South (+2)
The main fail state is the force arrow on the room entrance closing, preventing you from leaving. There are three ways this can happen:
-if the roach queen reaches the pressure plate at (1,1) or lays an egg on it
-if the slayer hits the orb at (1,10)
-if a puff destroys the wubba at (2,23) (this is mostly to prevent letting a whole bunch of puffs escape, which was a significant room break)
Other than that, the main monsters that you can render unkillable are the roach, the seep, and the evil eye.
Remember, this room uses all twenty ideas, so you can get some useful hints by keeping them in mind.
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