I highly recommend watching the gameplay trailer on this page - it shows off a lot of neat-looking puzzle mechanics, all of which are interacting with one another in pretty neat depth.
It also looks like the gameplay is slow enough that it's not too hard to time things to take place at specific locations (e.g. the drag speed of the green vine monsters looks slow enough that you can do things at certain squares, but fast enough that you won't be waiting a million years to go over long distances).
Like, I wish DROD had a trailer like this trailer, it's that good.
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[Last edited by Chaco at 10-21-2016 12:17 AM]