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Caravel Forum : DROD Boards : Hints and Solutions : Tower of Din : Floor I - Die by the Sword : 1 West
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Dragon Fogel
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icon Tower of Din : Floor I - Die by the Sword : 1 West (0)  
I am very confused by this room.

At first glance, it looks like the goal is to lure the sword into killing the stalwart, opening the door to the conquer token.

But the sword treats the stalwart as an obstacle; no matter what I do, it moves around the stalwart rather than through him. And the stalwart won't kill the sword, because it's a character rather than a regular monster.

So what am I supposed to do here?

Edit: Okay, it looks like the issue is that the sword isn't facing a direction that lets it move into the stalwart's tile. So how do I work around this?

[Last edited by Dragon Fogel at 05-28-2016 06:26 PM]
05-28-2016 at 06:23 PM
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disoriented
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icon Re: Tower of Din : Floor I - Die by the Sword : 1 West (+1)  
Try to get here:
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[Last edited by disoriented at 05-28-2016 06:48 PM]
05-28-2016 at 06:48 PM
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Chaco
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icon Re: Tower of Din : Floor I - Die by the Sword : 1 West (+1)  
A nice way to think about swords is that they move kind of like fegundoes, except they don't blow up if they hit an obstacle; it's more like they just wait in place (like a fegundo hitting a force arrow or an orthosquare).

So, you'll need a path that doesn't have too many sharp turns in it.

Since you only have vertical tunnels, and not horizontal tunnels, this also implies your path should be mostly vertical - you don't have much time to make many horizontal moves.

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05-28-2016 at 06:53 PM
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Dragon Fogel
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icon Re: Tower of Din : Floor I - Die by the Sword : 1 West (0)  
I had trouble getting that position, but then I figured it out.

Click here to view the secret text

05-28-2016 at 06:56 PM
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