Snacko wrote:
I don't think it's quite as hard as everyone says.
definitely not as hard as some claim. everything is there for a reason. no red herrings. you just have to figure out what to do with it all.
there are so many puzzles, everyone is bound to get stuck somewhere. in the first half of the game, this usually means you just wander somewhere else and try a different one. eventually the game gets linear tho.
it was really an impressive feat for one guy to make that game. I am not surprised he's obviously played and enjoyed Drod. My first thought was it looked like Drod had gotten dropped into Minecraft (I've only seen pics of Minecrcaft tho).
The first five worlds of the game are great fun. The game dragged a little for me on the home stretch and I was kinda just ready to get it done-- but that's probably because it was so big and I should have paced myself a little better.
But there isn't a bad puzzle in the thing, and it does not repeat itself. You aren't solving the same thing over and over. And for what it's worth, looking at some forums/reddit/etc. the levels I got stuck on did not seem to be troublesome to most, and I didn't have much trouble with many where other people seemed to.
I refused to look up any hints or walkthroughs, so it did get frustrating when I was stuck. But a night's sleep did the trick every time. And almost invariably I was just missing something kinda obvious.
Great game. Perfect for Drod lovers. Obviously a labor of love and work of genius by increpare. Well worth the 30 bucks (20-50 hours of play depending on you). Absolute steal whenever it eventually goes on sale.