Announcement: Why not try our official idea generator for inspiration when making puzzles?


Caravel Forum : DROD Boards : Architecture : Editor guide?
New Topic New Poll Post Reply
Poster Message
Kalin
Level: Delver
Avatar
Rank Points: 30
Registered: 01-25-2016
IP: Logged
icon Editor guide? (+3)  
I'm making my first hold, and I'm looking for an in-depth guide to using the editor (the "Important Threads" post here only talks about design issues, scripting, and mods). I've read the in-game help (KDD and GatEB), but there is a lot that I had to figure out through trial and error. Has anyone written an editor FAQ/guide? We might need one for each version...

I'm looking for things like:
which elements can co-exist on a tile
how many variations of each element (I think secret/broken walls have a separate version for each floor style)
how many layers are there
which elements aren't placed on a layer (I'm guessing checkpoints, and maybe lighting)
what determines the floor style when you break a secret/broken wall (I did figure this one out, but it took forever)
viewing/changing links between orbs/gates/plates (so many times I've accidentally put a trapdoor under the orb or changed the orb type)
modifying complex elements (stairs, level entrances)

____________________________
Post-Mastered: GatEB, KDDL1-4, KDD2.0
Conquered: KDDL5
Working on:
JtRH lv 22
tSS Behind Scene
02-27-2016 at 04:31 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
Xindaris
Level: Smitemaster
Avatar
Rank Points: 688
Registered: 06-13-2015
IP: Logged
icon Re: Editor guide? (+1)  
Honestly, it would be really great if we could get a wiki specifically for DROD map editing, searchable with sensible links between things, instead of having to dig through seventeen different obscure threads to find how a particular Myscript injection works. Maybe even have a bunch of sample code illustrations of how particular kinds of scripts work, and/or of how to use scripting to perform certain relatively complex behavior.

Another game I played for a while, Creeper World 3, has such a wiki, and it's super helpful for recalling how certain code bits work and how to use them. And I'm sure such a wiki would sensibly contain all the basic info on layers and orb editing controls and whatnot, as well.

____________________________
109th Skywatcher

Here are some links to Things!
Click here to view the secret text


[Last edited by Xindaris at 02-27-2016 06:55 PM]
02-27-2016 at 06:53 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
Insoluble
Level: Smitemaster
Avatar
Rank Points: 1376
Registered: 09-04-2014
IP: Logged
icon Re: Editor guide? (+1)  
There is a DROD wiki that is being worked on by members of the community. It doesn't have much content related to the editor yet though. I think it would be great to add some of this stuff to that wiki.

The link if you're interested:
http://drod.wikia.com/wiki/Deadly_Rooms_Of_Death_Wiki

____________________________
Links to neat forum tools that I always have trouble finding:
Click here to view the secret text

02-28-2016 at 02:55 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Kalin
Level: Delver
Avatar
Rank Points: 30
Registered: 01-25-2016
IP: Logged
icon Re: Editor guide? (0)  
Now I'm having some problems with demos. I think I've figured out how to embed them in the .hold file and play from the title screen. (Testing this safely is a real pain.)

But the playback is done at the speed I recorded the demo (which makes me look super slow and clumsy) and I would much prefer to have it default to the fast speed I see in the demo management screen. Is there any way to do this?

It's also possible that demo playback is broken in my version of GatEB, but that's a topic for another board.


____________________________
Post-Mastered: GatEB, KDDL1-4, KDD2.0
Conquered: KDDL5
Working on:
JtRH lv 22
tSS Behind Scene
02-28-2016 at 08:36 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
Kalin
Level: Delver
Avatar
Rank Points: 30
Registered: 01-25-2016
IP: Logged
icon Re: Editor guide? (0)  
quote:
Kalin wrote:
what determines the floor style when you break a secret/broken wall (I did figure this one out, but it took forever)


I was wrong, I still do not understand this.

I know you can have secret walls reveal more than one type of floor in the same room, but it seems that only happens if the secret walls aren't touching each other. AFAICT, secret walls that touch each other always reveal the same floor type, regardless of what floor type was there when you placed them. I'm still trying to figure out how that floor type is chosen.

____________________________
Post-Mastered: GatEB, KDDL1-4, KDD2.0
Conquered: KDDL5
Working on:
JtRH lv 22
tSS Behind Scene
03-05-2016 at 11:53 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD Boards : Architecture : Editor guide?
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.