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Caravel Forum : DROD RPG Boards : RPG Bugs : DROD RPG - two bugs, one exclusive to each version
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JamesBond007
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icon DROD RPG - two bugs, one exclusive to each version (+2)  
I found that Windows version of DROD RPG on GOG is version 1.2.0.55 and Caravel has version 1.2.0.57 (newer, but marked as a beta). Newer version is compatible with more usermade holds (these ones without Tendry icon).

I decided to download the newer version and check it out (and check the older version from GOG for comparison). I found two bugs, each one appears to be exclusive to one version.

1.2.0.55 (GOG) - there is no victory music after completing the hold (tested on the Tutorial).
1.2.0.57 (Caravel) - opening doors with keys doesn't produce a sound effect (the same sound used by striking orbs is working fine).

EDIT: putting a character with a command "Set Music Win Game" in the editor and testing the room in 1.2.0.55 also doesn't change the music to the victory theme. This works fine in 1.2.0.57.

[Last edited by JamesBond007 at 10-05-2015 05:33 PM]
10-03-2015 at 06:22 PM
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mrimer
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icon Re: DROD RPG - two bugs, one exclusive to each version (0)  
Thanks for reporting these issues.

Fixed the missing sound effect when locking/unlocking doors in version 1.2.3.

Will provide an updated build to GOG soon.

____________________________
Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.

[Last edited by mrimer at 01-02-2016 11:14 PM]
01-02-2016 at 11:13 PM
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kieranmillar
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icon Re: DROD RPG - two bugs, one exclusive to each version (+1)  
Can confirm there are (fairly faint) sound effects when opening and closing doors in 1.2.3.98 Steam and non-Steam. :thumbsup

It is not the quite loud and jarring orb strike sound effect that it once was back in the day, but I guess it's better this way?
01-09-2016 at 04:29 PM
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mrimer
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icon Re: DROD RPG - two bugs, one exclusive to each version (0)  
kieranmillar wrote:
Can confirm there are (fairly faint) sound effects when opening and closing doors in 1.2.3.98 Steam and non-Steam. :thumbsup

It is not the quite loud and jarring orb strike sound effect that it once was back in the day, but I guess it's better this way?
I think so. I don't know why I had the orb sound for unlocking doors in the first place. A key is not an orb, and I'd rather have it be distinct.

____________________________
Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
01-10-2016 at 02:48 AM
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