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Caravel Forum : DROD Boards : Bugs : JTRH demo breaking lights
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averagemoe
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icon JTRH demo breaking lights (0)  
In the TSS re-relese version of JTRH, Thirteenth Level, 3N there are these two lightposts that used to be crumbly walls in the origional release. You'll know which ones I mean because they are the only lightposts in the room that are not on top of a wall. As the thread title indicates, this is likely to break demos. Breaking demos is fine in rooms without puzzles, but if the player is fighing monsters around the lights, make sure the light replaces an obstacle that cannot be removed during gameplay.

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09-30-2015 at 09:10 PM
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kieranmillar
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icon Re: JTRH demo breaking lights (+1)  
Before any of the 5.0 official hold updates were released all of the existing demos verified by CaravelNet were re-ran using new version of the hold to check for any demos breaking. The hold was not released until all demo breaks were fixed.

While I wasn't part of this testing, I feel confident in saying that no demos that were verified on CaravelNet were broken due to this change.
09-30-2015 at 10:05 PM
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