Well, I don't know how others feel, but I really appreciate what you did here. I only took a cursory glance because I don't want spoilers for the rooms I haven't completed yet, but I think having an overall strategy guide for certain levels like this would be nice. I would have certainly loved something like this for Experiment of Ages (I took me forever to "
get"
some of the basic ideas on that level, like trapping Gentryii by the tail, etc, which get used in one room after the next). It's also nice to have a large map like this to give you an idea of what rooms might be good ones to start out with and so on.
By the way, brained queen movement is one of the more confusing monster behaviors, (and I don't claim to be an expert with brained queen manipulation) but I understand it MUCH better after having played through the
Advanced Concepts hold. If you haven't played
Advanced Concepts, I highly recommend it. It's a great advanced tutorial which somehow pulls off the trick of being both a movement tutorial, and being extremely fun and challenging at the same time. The "
Advanced Brain Movement"
level from that hold (which is accessible right from the beginning) goes over in detail how brained roach queens work and has a few fun rooms for you to test your understanding in. I can't possibly recommend it enough!
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Links to neat forum tools that I always have trouble finding:
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