Who's up for another round of Snakes!... to the Death?
For those who don't know, Erik came up with it in 2006. His original post is
here. It's got all the details for how it works, but I'll distill it for here.
Each turn, each snake moves once. Snakes always move straight forward, if they can. If not, that's where you come in. You'll have a queue of moves, each either 'B'ump or 'J'ump. When a snake runs into a wall, if the next command is bump, it'll try to move clockwise, then counterclockwise. If both of these are blocked it will try to jump.
If it tries to jump, it'll first try forward, jumping over any number of boxes, snakes, and/or dead snake heads. Walls and living snake heads cannot be jumped. If jumping forward is not an option, it'll try to jump clockwise, then counterclockwise, then backward.
If there are no moves entered in a player's queue, snakes will default to bumping. If a snake cannot move in any way, it dies. Snakes grow as they move, so your tail will never enter the pit.
Because this is rather complicated, I'd like to once again ask that any player who has not previously participated in a Snakes!... game solve the following puzzle by PMing me a sequence of moves which will cause the snake to enter every square.
If you've played before, posting here will be sufficient to join. Otherwise, a post and a PM. In one week's time, assuming we have a sufficient number of players, I'll post a snake pit and we'll go from there. Players will be randomly assigned entry points into the pit and the game will begin!
[Last edited by Someone Else at 08-17-2014 03:20 AM]