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Caravel Forum : DROD Boards : Bugs : BUG: Turn Into Monster script command does not retain current weapon type
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mrimer
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icon BUG: Turn Into Monster script command does not retain current weapon type (0)  
1. Make a scripted NPC into a weapon-wielding type like a guard.
2. Set its weapon to an alternative type.
3. "Turn Into Monster" resets its weapon type to the default.

Expected behavior: The new guard monster keeps the weapon type set by the script.

Fixed in 5.0.1.5996.

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07-04-2014 at 05:34 AM
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Caravel Forum : DROD Boards : Bugs : BUG: Turn Into Monster script command does not retain current weapon type
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