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Red-XIII
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icon Walking over Doors (+1)  
Hello.
I recently took a break from regular DroD and play (because is more relaxing and it requires less time) DroD RPG and I'm really starting to love it, but now I encountered a strange thing, specifically in "Unfriendly Islands 7N 1E "
I'm using the 1.2.0.56 patch so I searched a bit if something like this was already reported but I don't think so, if I didn't look well sorry about that.
I attached a picture of what happened.
Click here to view the secret text


I went in the left passage, then I stepped into the yellow door and then it closed. But after that I'm able to walk into that wall without wasting any key and also over the black gate and grab the health potion.

Why such thing happens?



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[Last edited by Red-XIII at 12-14-2013 10:39 AM]
12-14-2013 at 08:37 AM
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D.Craven_0ne
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icon Re: Walking over walls (+1)  
Red-XIII wrote:

...the yellow door and then it closed. But after that I'm able to walk into that wall without wasting any key and also over the black gate...

If you mean the yellow door by wall, than thats intended. You can walk on top of closed doors as long as you're on their level. As in, you closed a door under your self.

If you do mean the wall. Than that's def. not intended.
But from the looks of the picture I'd guess you ment the door.

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12-14-2013 at 09:38 AM
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Red-XIII
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icon Re: Walking over walls (0)  
If you mean the yellow door by wall, than thats intended. You can walk on top of closed doors as long as you're on their level. As in, you closed a door under your self.

Yes that's what I meant. I really didn't know that was possible and intended, I'm very sorry.

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12-14-2013 at 10:13 AM
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Midootje
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icon Re: Walking over Doors (+1)  
Yes, this is definitely possible, because you close the door UNDER your feet while stepping off the pressure plate. It's just like walking over several greckle doors in TT to get the flippers for less greckles. The only difference is that here, the thing that causes you to close the door is movement, not using a unit (keys/greckles).
You actually did give me a hint here though, I had never thought of picking up that health potion. For an optimizing freak like me, this is worth an entire replay of the hold. Thanks ;)

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12-14-2013 at 11:20 AM
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12th Archivist
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icon Re: Walking over Doors (0)  
Both Rule Six and Homeland in Tendry's Tale give an example of doing this, so you are taught about this ability in the main hold at some point.

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12-14-2013 at 05:08 PM
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Red-XIII
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icon Re: Walking over Doors (0)  
The problem is that I only have the demo version of TT so I'm a newbie on DroD RPG ^^'

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12-14-2013 at 05:11 PM
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