Im almost there, but I seem to be missing some small detail here
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×After I explode the second bomb, I cant go through the green door because there are still tar babies in the rightmost tunnel chamber and I dont know how to get rid of them.
I tried killing them before I launch the fegundo; but then the tar baby I need moves away from its place.
I tried destroying some tar before exploding the first bomb; but that didnt help, either.
EDIT: Found it.
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×There is more than one way to place the decoy to keep the tar baby where you want it to be.
____________________________
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×My DROD progress:
Official holds:
King Dugans Dungeon 2.0: Postmastered!
Journey to Rooted Hold: Postmastered!
The City Beneath: Mastered, 1 room left in postmastery area
Gunthro and the Epic Blunder: Mastered, 2 rooms left in postmastery area
The Second Sky: Completed (bad ending), 26% secrets; now playing:
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×Constructs Warehouse 3/More Fluff/Mother of all Roaches; saved Akandia (Empty Space), Tueno (Englos Defense), and Clarbag (Save Our Surfacers!)
Smitemasters Selections related to the main plot:
Devilishly Dangerous Dungeons of Doom: Completed, 16% secrets
Suit Pursuit: Mastered
Finding the First Truth: Completed, 18% secrets
Smitematers Selections unrelated to the main plot:
Complex Complex: The Complex
Flood Warning: Water Damage
Best quote ever (TSS ending spoiler):
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×There will be no Turning in the throne room unless I say so!
[Last edited by rman at 05-07-2013 03:03 PM]