As portrayed by the attached hold, there are actually three issues I have.
1. Golem killed with the
Imperative: Die Special leave a rock pile which does not sink (because it isn't actually a rock pile, it's still
Character (#n). First of all it is unintuitive, second of all it breaks my beautiful idea
.
2. Rock piles left by golems are killable. This can be circumvented by setting
Imperative: Invulnerable but now, the rock pile can't be killed by bombs (and probably other means either). I don't know if this has ever been discussed but it seems wrong.
3. It is impossible to make the rock golem character turn into a real rock pile when stabbed
. I sure would like another imperative "
Die like Monster"
and "
Die like Character"
. This isn't even as important as 2 and 1 for me though
.
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[Last edited by skell at 04-13-2012 12:14 PM]