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Caravel Forum : DROD Boards : Holds : Teamwork (Halph puzzles)
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Author Name:Slava
Submitted By:mxvladi
Hold Name:Teamwork
Theme:Halph puzzles
Author's Difficulty:
Number of Levels:1
Number of Rooms:11
Number of Monsters:61
Version:DROD: The City Beneath (3.2)
High Scores:View High Scores
Hold Karma:3 (+3 / -0)
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admin
Level: Legendary Smitemaster
Rank Points: 8
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File: Teamwork.hold (4.4 KB)
Downloaded 693 times.
License: Other
From: Unspecified
icon Teamwork  
A small demonstration of Halph puzzle potential. Various uses of Halph I've personally never seen done before. Pretty tricky if you're not familiar with Halph, otherwise - little fun diversion.

Don't hesitate to use H&S if you're stuck :)

Thanks to vinheim and disoriented for playing it while it was in Architecture, and thanks to TFMurphy and CuriousShyRabbit for HA-reviewing it.
01-23-2011 at 10:05 AM
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CuriousShyRabbit
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icon Re: Teamwork (+2)  
A few clever Halph puzzles in an attractive setting - nice job, mxvladi. :)
01-23-2011 at 10:15 AM
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12th Archivist
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icon Re: Teamwork (+1)  
Yep. This is pretty tricky for those who do not know everything about Halph, I would imagine that is a lot of people for varying reasons, but the hold still is pretty fun. I have not completed any of the five rooms though the four required puzzles do appear to be lynchpins.

Due to that, grab your swords, have a quick chat with your nephews, and start delving into this hold! Even if you cannot solve the puzzles, you can get an appreciation/inspiration of/from them. Plus, like CSR said, the setting is pretty.

So,
8 for fun
7 for brains
75/100 approval rating.

Just as a question, -- not related to the hold -- why do we call realization puzzles lynchpins when this is what they are? My guess is that the puzzle hinges on something that prevents it from being immediately revealed, but once you figure it out, "break the lynchpin" as it were, the wheel of metaphorical implementation spins off the axle and the puzzle is quickly solved. Thoughts?

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01-23-2011 at 05:37 PM
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Tim
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icon Re: Teamwork (+1)  
12th Archivist wrote:
Just as a question, -- not related to the hold -- why do we call realization puzzles lynchpins when this is what they are?
1. You've missed the link on that page with "Look up linchpin in Wiktionary, the free dictionary."

2. Look up "Lynchpin" in the file "lastword.html" in your computer and read it.

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01-23-2011 at 07:22 PM
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