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Caravel Forum : DROD Boards : Architecture : Brain change in 1.7
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eytanz
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I just realized that the bug fix of brain behavior listed above would also change the behavior when scrolls are involved, right? So all the holds which depend on "programming" a path through the scrolls will also be broken, as well as those that involve teaching the monsters to cross arrows.

Anyway, this will affect more than one hold that's in the "holds" section - though to be honest, I don't remember which. But anyone working currently on a big hold (Deep Hold, Bavato's) might want to make sure they have no rooms that depend on these behaviors...

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06-30-2004 at 11:36 AM
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agaricus5
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eytanz wrote:
I just realized that the bug fix of brain behavior listed above would also change the behavior when scrolls are involved, right? So all the holds which depend on "programming" a path through the scrolls will also be broken, as well as those that involve teaching the monsters to cross arrows.

Anyway, this will affect more than one hold that's in the "holds" section - though to be honest, I don't remember which. But anyone working currently on a big hold (Deep Hold, Bavato's) might want to make sure they have no rooms that depend on these behaviors...

It's the I Ching hold, Level 6, which is Bibelot's entry, if I'm not wrong.

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06-30-2004 at 12:34 PM
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eytanz
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Yeah, that's one place - but I vaguely remember seeing this in an earlier hold, as well.

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06-30-2004 at 12:35 PM
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jdyer
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The Killing Jar uses arrow programming in one bit. (Rather a good puzzle, actually.)
07-02-2004 at 02:32 AM
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