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Caravel Forum : DROD Boards : Holds : Tar Caves (Puzzles involving tar)
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Author Name:DiMono
Submitted By:DiMono
Hold Name:Tar Caves
Theme:Puzzles involving tar
Author's Difficulty:
Number of Levels:1
Number of Rooms:12
Number of Monsters:148
Version:DROD: Architect's Edition
High Scores:View High Scores
Hold Karma:1 (+1 / -0)
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File: Tar Caves.hold (7.1 KB)
Downloaded 2017 times.
License: Other
From: Unspecified
icon Tar Caves  
These are a bunch of tar puzzles I thought up. I tried to make all the rooms unique, and I hope you enjoy them.
06-30-2004 at 01:12 AM
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Pinnacle
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icon Re: Tar Caves (0)  
Nice hold. Some Level 8 memories here...
If you like tar, give it a shot.
If not, well, no sarcastic comment will suffice :P

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08-09-2004 at 12:04 AM
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DiMono
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icon Re: Tar Caves (+1)  
Thank you. I tried to provide as wide a variety of tar puzzles as I could, including bizarre timing puzzles. I love the feedback :)

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Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!
08-17-2004 at 06:56 PM
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DiMono
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icon Re: Tar Caves (0)  
I just uploaded a new version of the hold, which I can verify has the stairs going to (end hold). I just played through it on my own machine, and the stairs were set to restart, so I fixed it and put it here.

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Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!
09-25-2004 at 08:16 PM
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larrymurk
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icon Re: Tar Caves (0)  
Tar good. Me cut tar. Me have fun.

Joking aside, some good tar chopping with some thought required.

:medieval
08-29-2005 at 07:54 PM
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eytanz
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icon Re: Tar Caves (0)  
For reference, if you enter the secret room, you cannot leave the level without restoring.

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I got my avatar back! Yay!
10-24-2005 at 05:15 PM
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PMIT
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icon Re: Tar Caves (+1)  
This is a short but sweet hold that showcases a variety of different puzzle types you can make with tar in AE. There's efficient tar cutting, making sure tar babies don't spawn in inaccessible spots and more! Each room felt well balanced, with just enough tar and/or time to get the point across at a nice medium difficulty. The highlight for me was 1N1E - a solid timed room with some tricks up its sleeve.

If that sounds interesting or you like tar, I'd say it's worth a hour or two to play through it! :)

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05-11-2014 at 02:28 AM
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CrazyDiamond
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icon Re: Tar Caves (+1)  
My favourite rooms here were 2S1E & 3E, it's an original idea, don't know if it has been used in other later holds, but what can I say for sure is that this is the first hold which contains a puzzle like that. Good work DiMono. :)
10-07-2014 at 11:13 PM
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mauvebutterfly
Level: Master Delver
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icon Re: Tar Caves (+1)  
Short and sweet. Here's a handful of rooms showcasing a good variety of tar puzzles. I thoroughly enjoyed playing this hold.

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106th Skywatcher
12-21-2017 at 12:43 PM
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