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Jacob
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icon Two New DROD Riddles (+3)  
I have made 2 interesting rooms in DROD 3.x.
They both appear paradoxical.

1) Playing the first results in Beethro and a closed green door being the only elements in the room (and some surrounding tiles/walls).
There are no other elements or monsters in the room whatsoever. There is no scripting.
And no, it's not a closed sister green door. It is a real green door, that started as one and remained closed throughout.

Can you make this room? Can you make it so that the player can open the green door if he/she makes the right moves?

2) In the second, Beethro steps on a normal/oremite covered tile. On each immediate diagonal tile sits in eye looking directly at him (which is therefore woken on this move) - i.e. the adjacent NE tile has an eye looking SW etc. There are no arrows/speed potions/scripting. Both he and all four eyes survive this move (and Beethro manages to go on to complete the room). Can you replicate this?

Please put answers in secret tabs.

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11-29-2009 at 04:31 PM
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Rheb
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icon Re: Two New DROD Riddles (+1)  
Click here to view the secret text

Edit: The first one confuses me a bit. Is the room completely free from monsters, other elements like tar, conquer tokens and scripting from the start/ at the end/ both?

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[Last edited by Rheb at 11-29-2009 05:27 PM]
11-29-2009 at 05:15 PM
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Jacob
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icon Re: Two New DROD Riddles (0)  
Good point Rheb, I had forgotten about orthosquares.
OK, no orthosquares in 2. In fact, limitations on where the eyes can move at all.

In 1 - all I am saying is that it is possible to reach a room state where there is JUST Beethro and a Green door. I didn't specify that it was that way at the beginning. (If it were that way at the beginning, the green door would simply open).
No scripting at any point, though.

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11-29-2009 at 05:39 PM
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blorx1
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icon Re: Two New DROD Riddles (+2)  
#1
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#2
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11-29-2009 at 06:25 PM
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Jacob
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icon Re: Two New DROD Riddles (+1)  
Correct
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New to DROD? You may want to read this.
My Holds and Levels:
Click here to view the secret text

11-29-2009 at 07:33 PM
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