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Caravel Forum : DROD RPG Boards : RPG Feature Requests : Frost Tile Equivalent
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If my frost tile feature request found here ever gets put into the game, and if we want flawless consistency, I would recommend putting the frost tile equivalent into the game.

Frost tiles in this case do 5% damage to the player, completely equal to hot tiles. The good thing in this case is that the frost tile damage variable can be changed to something other than what hot tiles do. For example, if an architect assigns the hot tile damage variable to 8%, the architect and assign the frost tile damage to a completely different number, like 13%.

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07-31-2009 at 07:55 AM
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