I was bored and I had some time, so I did some maths and bored + free time = RPG hold. I haven't filled much of the story going on yet, will do that later. For now, updates!
Sorry for the large hold size.
New from version 0.3, you can now choose your side, be it the Stalwart side or the Goblin side. Both have different stories, though the main story remains the same you will be able to live it from two opposed points of view. Stalwarts are considered the evil ones while the goblins are the "
innocent good guys"
. They're not the stalwarts from the surface, mind you.
Note: I will need someone to help me with goblin speech once I put in some goblin NPCs or if I'm in need of making the player speak.
New this version:
-Imperial Tower gardens along with the end of that level, area properly renamed as "
L1 - Imperial Tower"
instead of "
W1 - Imperial Tower"
(L are for Levels and W are for Worlds, Worlds are the main areas where you access Levels)
-Changed some speeches to reflect more what I meant by them
-Filled in some more of the story for both sides
-Fixed the script for the Stalwart training area blue key encounter
-Last area for Stalwart side is now Obsidian Waterway: The Entrance, and the last area for the goblin side remains the same.
Next version will have:
-Obsidian Waterway and it is completely revamped, so if you had stepped inside the old Entrance you'd have to restore to an earlier checkpoint, I'm really sorry.
-A whole bunch of new stuff in the Imperial Tower and the Imperial Castle, though most of the added stuff is for later on as a goblin. Feel free to check if so you wish too.
-As stated further in the thread, this is gonna be the last update available for a while, as the next one will be posted to a beta forum, tested and freed of bugs/exploits before being posted here. If you wish to participate in the beta, send me a PM stating which side you'd like to test. Beta has launched, congrats to those who joined! Remember you can still join.
-Check out my other thread about character switch, that's right, you'll get your very own Menu as well, though you can't switch characters you can save from anywhere, access the inventory/DEF room from anywhere and WARP to each level as you uncover them! No longer will you need to painfully walk all the way back to a level you forgot something in so long ago or pay anything to unlock Inventory squares.
However, the inventory script will not be fully functional until the hold reaches its final level, that means if you begin playing with say, 3 levels in the game so far, since the Inventory script is in the first room ever of the game, it won't update for level 4 and over, so you'll only be able to warp to level 3 and under.*
*Untested but theory. No worries if you don't mind backtracking until the hold is completely functional, the inventory/etc will still work fine.
____________________________
"
Imagination is more important than knowledge."
-Albert Einstein
[Last edited by Fang at 07-29-2009 04:56 AM]