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Caravel Forum : DROD Boards : Hints and Solutions : The Dancers : The Dancers : 1 North (scripted rooms...)
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zaubberer
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icon The Dancers : The Dancers : 1 North (0)  
...sometimes driving me nuts. like this one. can anybody give me a clue or a hint how i have to time the missiles correctly?

greets
zaubberer

03-06-2009 at 04:45 PM
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CuriousShyRabbit
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icon Re: The Dancers : The Dancers : 1 North (+1)  
This room just takes patience. It seems like everyone solved it with a different combination of missiles. You don't need to use them all.

The movement of the aliens (babies) is predictable.

The movement of the missiles (guard NPCs) is predictable. They start moving on the same turn that Beethro hits the orb. Since they are NPCs, they always move after the aliens. So, on a given turn, you want an alien baby to move into position and the missile's sword into that same position.

The beginning of the room can pretty much be solved by trial and error. Try to get missiles to hit 2 or 3 aliens in a row. To kill the last aliens, you'll have to take out a pencil and paper and count squares.
03-07-2009 at 12:37 AM
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