The Stew Boy
Level: Master Delver
Rank Points: 247
Registered: 05-10-2005
IP: Logged
File: buglevel.SUB (338 bytes) Downloaded 44 times. License: Public Domain
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ST1: Bug when crossing from marble to exit (0)
When the player crosses directly from marble to an exit, any exit, in either direction, the marble disappears but the sprite remains - objects can pass through it, explosions get rid of it, etc.
This remains in the same state until another player passes through this marble (without going to the exit), at which it becomes 'solid' again. If this player then does the same as the first and goes through the exit, the marble 'disappears' again.
If, after the first incident, an explosion gets rid of the marble, it won't come back even if another player goes through that square.
There's also a cloner bug: look at the attached level, you'll see. Try to destroy what comes out of the cloner, it'll keep coming back, even after the button is no longer being pushed, even after the object being cloned has been destroyed. It'll only disappear when the cloner is destroyed. I believe this works for other immobile objects too.
Something I also just noticed, not sure if this is intentional or not, but when you clone a rock in quicksand, you get the rock but not the quicksand.
[Last edited by The Stew Boy at 12-22-2008 11:03 PM]
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