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Caravel Forum : DROD RPG Boards : RPG Bugs : Global script and "Wait for player to move"
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Dischorran
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File: Global bug.drh (1.1 KB)
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icon Global script and "Wait for player to move" (+1)  
I've attached a simple test hold with a problem in global scripts. There are two default characters running: one waits for Tendry to move south, reports, and repeats, and the other does the same for moving north, but also has Imperative: Make Script Global. Only the former works; removing the imperative from the latter makes it work as well.

A similar script based on Wait for Monster Engaged in Washed Ashore works fine.

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10-31-2008 at 10:58 PM
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mrimer
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icon Re: Global script and "Wait for player to move" (0)  
Thanks for reporting this and for the sample hold.

I found that global scripts are not considering the player's actual input command when executing -- they default to thinking the player input a "wait" command.

Fixed in rev 142.

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[Last edited by mrimer at 01-23-2016 12:49 AM]
01-23-2016 at 12:49 AM
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kieranmillar
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icon Re: Global script and "Wait for player to move" (+1)  
Can confirm that the example hold is working correctly in 1.2.3.148 :thumbsup
01-24-2016 at 05:37 PM
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Caravel Forum : DROD RPG Boards : RPG Bugs : Global script and "Wait for player to move"
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