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Caravel Forum : DROD RPG Boards : RPG Bugs : Assertion when fighting NPC "single orientation" enemies
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TFMurphy
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icon Assertion when fighting NPC "single orientation" enemies (+1)  
When an NPC with an 'immobile' role (Brains and Antlions, as they were not intended to have graphics for various movement orientations I assume) is fought in combat, an assertion beep occurs. The error itself is described as:
Assertion error in line 1300 of .\TileImageCalcs.cpp: "MonsterTileImageArray[wType][wO] != DONT_USE"
Essentially, no graphic is displayed in the Enemy Info box to the left, and that's likely the problem here.
09-15-2008 at 05:29 PM
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mrimer
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icon Re: Assertion when fighting NPC "single orientation" enemies (0)  
quote:
TFMurphy wrote:
When an NPC with an 'immobile' role (Brains and Antlions, as they were not intended to have graphics for various movement orientations I assume) is fought in combat, an assertion beep occurs. The error itself is described as:
Assertion error in line 1300 of .\TileImageCalcs.cpp: "MonsterTileImageArray[wType][wO] != DONT_USE"
Essentially, no graphic is displayed in the Enemy Info box to the left, and that's likely the problem here.
Thanks for reporting this. I've fixed it for the next build.

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09-26-2008 at 04:21 AM
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