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Caravel Forum : DROD Boards : Feature Requests : Trapped force arrows
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SKWERLL
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What about making force arrows that kill you when u step on them? Like this: :blowup

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02-29-2004 at 06:02 AM
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The_Red_Hawk
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How would they affect monsters? If they kill them too, why would they be called "force arrows"?

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02-29-2004 at 01:48 PM
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SKWERLL
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They don't kill any monsters. Also, should snakes be able to go on these?

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03-06-2004 at 11:53 PM
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agaricus5
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So... They're more like landmines than force arrows?

They'd be very useful in manipulation puzzles or in evasion of other monsters, being things that Beethro cannot step on, but monsters can.

Interesting...

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03-06-2004 at 11:57 PM
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Nillo
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It could be done with Red/Blue tiles, if they make it into 1.7.
Then you could just put a force arrow on a red tile.

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03-07-2004 at 10:53 AM
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joker5
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Hm... yeah. There are really no practical advantages to these seeing anything this could be used for(letting monsters out of a small chamber, but, not Beethro in) could be accomplished using nothing but force arrows. The red tiles wouldn't work on doors, true, but really I'm wondering what you were imagining when you thought of this.

~joker5

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03-08-2004 at 04:49 PM
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SKWERLL
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icon Re: Trapped force arrows (-1)  
joker5 wrote:
...but really I'm wondering what you were imagining when you thought of this.

~joker5

mmm... pepsi :pepsi
Oh yeah, in a relatively unrelated thing, I think these stupid things should be orange.

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03-10-2004 at 04:03 AM
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joker5
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I kinda meant in terms of puzzles, and applications. Evidently, I didn't miss the puzzle you were thinking of with this idea.

~joker5

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03-11-2004 at 02:01 AM
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SKWERLL
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icon Re: Trapped force arrows (0)  
I dunno, I just wanted to add my dumb ideas for DROD 1.7.

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03-14-2004 at 02:31 AM
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