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Caravel Forum : DROD Boards : Holds : Outposts (Mixed puzzles with limited manipulation space)
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7.0/10 (11 votes)
σ 2.17
Author Name:SuperV
Submitted By:vittro
Hold Name:Outposts
Theme:Mixed puzzles with limited manipulation space
Author's Difficulty:
Number of Levels:1
Number of Rooms:21
Number of Monsters:206
Version:DROD: The City Beneath (3.2)
High Scores:View High Scores
Hold Karma:3 (+3 / -0)
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Level: Legendary Smitemaster
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File: Outposts.hold (11.3 KB)
Downloaded 922 times.
License: Other
From: Unspecified
icon Outposts  
Beethro Budkin, Smitemaster, walked for months and months on the High Path to reach Rooted Hold. He passed through many buildings, solved many puzzles and smited many monsters. Will he finally reach Rooted Hold, or encounter other problems to solve?

10 Outposts are between him and Rooted Hold. Will he be able to clear 'em all and finally reach his goal?
07-23-2008 at 12:40 PM
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larrymurk
Level: Smitemaster
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icon Re: Outposts (+1)  
Fairly short, 1 level hold.

Some pretty good puzzles that are a little tricky.
07-23-2008 at 12:44 PM
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fratropea
Level: Delver
Rank Points: 87
Registered: 11-05-2005
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icon Re: Outposts (+2)  
Excellent hold, as always, with rooms very tricky!
:hooray GOOD JOB! :yahoo:
07-23-2008 at 06:58 PM
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Dischorran
Level: Smitemaster
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icon Re: Outposts (+1)  
Nice little hold. The rooms range from relatively straightforward guard manipulation to puzzles that use just a few doors, arrows, and pressure plates to surprisingly tricky effect. Nice for an evening or two of play.

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07-24-2008 at 07:59 AM
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vittro
Level: Smiter
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Rank Points: 479
Registered: 04-17-2005
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icon Re: Outposts (0)  
Thanks everyone! I like the idea of guard posts on the High Path, and I had this idea of making a hold about it. Thanks for playing and for the comments

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07-24-2008 at 12:33 PM
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Tahnan
Level: Smitemaster
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Registered: 11-14-2005
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icon Re: Outposts (+1)  
This is, indeed, a very nicely done hold. Still working through the secrets, mind you.
07-24-2008 at 08:05 PM
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noma
Level: Smitemaster
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Registered: 11-22-2006
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icon Re: Outposts (+1)  
I really really liked this hold. As I've said before, I'm a fan of small holds and this kind is my favourite: short hold, small rooms and tight tricky multi-part puzzles that require thought but don't make me feel stupid because I can figure them out eventually. (Well, I did feel a bit stupid when the platform in 7N had to be pointed out to me.) Looking forward to more from vittro. Well, maybe I should finish the secret rooms first; right now I'm at the crazy gel room. Oi!

EDIT: And mastered. I have to say, while it was a slog, that gel room is great. Very very tricky.

[Last edited by noma at 08-01-2008 05:55 PM]
08-01-2008 at 04:06 AM
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