Announcement: Please read the Rules Topic for some general rules and etiquette before using the Hints and Solutions system.


Caravel Forum : DROD Boards : Hints and Solutions : *Slayers End* : The Gate of The City : 3 North
New Topic Post Reply
Poster Message
subkel
Level: Roachling
Rank Points: 14
Registered: 10-03-2005
IP: Logged
icon *Slayers End* : The Gate of The City : 3 North (0)  
I don't get this room.
04-28-2008 at 04:14 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
mxvladi
Level: Smitemaster
Rank Points: 2487
Registered: 02-11-2008
IP: Logged
icon Re: *Slayers End* : The Gate of The City : 3 North (+1)  
This is pretty difficult room.

- You must use roach to kill serpent.
- Ask yourself: where do you need to keep roach for serpent to die?
- Try to keep it it near by the pit segment which is down from the orb. Not in neighbour square, but in neighbour of neighbour's square. Use serpent to create range from roach where you need it.

Good luck.

I had demo somewhere, so if you don't solve it, I'll attach it.

[Last edited by mxvladi at 04-28-2008 04:24 PM]
04-28-2008 at 04:23 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
Neather2
Level: Smiter
Avatar
Rank Points: 406
Registered: 07-18-2006
IP: Logged
icon Re: *Slayers End* : The Gate of The City : 3 North (0)  
Good job mxvladi.This is a nice room here.But i prefereer the puzzles i have in nexts levels. :)

____________________________
Nothing to say. I just play the game. And you, sir, should play it too.

Conspiracy, my new hold, has just been released.
04-28-2008 at 06:55 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
porcorosso
Level: Delver
Rank Points: 37
Registered: 01-23-2007
IP: Logged
icon Re: *Slayers End* : The Gate of The City : 3 North (0)  
mxvladi wrote:
This is pretty difficult room.

- You must use roach to kill serpent.
- Ask yourself: where do you need to keep roach for serpent to die?
- Try to keep it it near by the pit segment which is down from the orb. Not in neighbour square, but in neighbour of neighbour's square. Use serpent to create range from roach where you need it.

Good luck.

I had demo somewhere, so if you don't solve it, I'll attach it.


Well I'm kind of impatient with this room, and I can not seem to create the necessary horizontal seperation from the roach, A demo would be appreciated ...

[Last edited by porcorosso at 05-14-2008 11:11 AM]
05-11-2008 at 08:30 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
porcorosso
Level: Delver
Rank Points: 37
Registered: 01-23-2007
IP: Logged
icon Re: *Slayers End* : The Gate of The City : 3 North (0)  
Please..... can anybody help me ??
05-14-2008 at 09:37 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
mxvladi
Level: Smitemaster
Rank Points: 2487
Registered: 02-11-2008
IP: Logged
icon Re: *Slayers End* : The Gate of The City : 3 North (0)  
One of possible combinations to solve it:


1=roach
2=you(sword east)
05-14-2008 at 10:31 AM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
porcorosso
Level: Delver
Rank Points: 37
Registered: 01-23-2007
IP: Logged
icon Re: *Slayers End* : The Gate of The City : 3 North (0)  
Well this was exactly what I was aiming for. The problem is as said to create the horizontal spacing from the roach, for which I guess I need some precise snake timing. However as said I'm kind of tired of this room, and have some mental block against it at the start of this hold I guess , so a semo would be very appreciated , thanks.
05-14-2008 at 11:10 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
mxvladi
Level: Smitemaster
Rank Points: 2487
Registered: 02-11-2008
IP: Logged

File: SE The Gate of The City 3N Victory.demo (949 bytes)
Downloaded 86 times.
License: Public Domain
icon Re: *Slayers End* : The Gate of The City : 3 North (0)  
Here it is. I did it again other way.
05-14-2008 at 12:17 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
porcorosso
Level: Delver
Rank Points: 37
Registered: 01-23-2007
IP: Logged
icon Re: *Slayers End* : The Gate of The City : 3 North (0)  
Thanks for the demo. Regretably I am now sitting on a linux box, and they have not yet made the 3.2 patch for the penguins, so I guess I'll have to wait a bit before I can use it , or any other new demo for a while ... :?
05-14-2008 at 01:54 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
porcorosso
Level: Delver
Rank Points: 37
Registered: 01-23-2007
IP: Logged
icon Re: *Slayers End* : The Gate of The City : 3 North (0)  
Thanks, interesting way though not the one you seemed to hint before ...
05-16-2008 at 12:03 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
New Topic Post Reply
Caravel Forum : DROD Boards : Hints and Solutions : *Slayers End* : The Gate of The City : 3 North
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.