You won't provide a demo because
you don't want to beat it? A general rule for architecture is that if you don't want to play it enough to work out all the bugs (and presumably record a demo, which you can do in build mode, by pressing F4 at the end, or F5 at the start EDIT: Sorry, I'm wrong on this one.) then it isn't a good room. Not only that, but
2. Use common sense to create your room: no infinity rooms, no expressly tedious rooms(hack&slash)
Also, he says to provide the demo at the end.
Can you provide time limits, for submission, and then for the end of playing, Spitemaster?
[Last edited by Someone Else at 03-30-2008 02:01 AM]