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Mr. Slice
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icon Weapon Mastery (0)  
In this game, you attack someone by the name of Joe with level type weapons. The next poster will try to save Joe with one of the level type defenders.

Here is an example:

Poster 1: I stab Joe with Dagger. (Level 2 Weapon)
Poster 2: I save Joe with Leather Armor. (Level 3 Defender)
Save Successful. (This happens when the defender is equal or greater to the weapon level.)
Poster 3: I wack Joe with Heavy Mallet. (Level 4 Weapon)

As you can see, the 'save' will be successful when the defender is equal or greater to the weapon level. Or if nobody posts an attack for 24 hours.
The 'attack' will be successful when nobody posts a defender in 24 hours, or the one that is posted is a level or two below the attack.

There are three attacks per level, and three defenders per level. If all six defenders and attackers are used, the level will reset.

Every level, a good deal of time goes by. The technology and power of the weapons will quickly increase. Fortunately, the defense power of the defenders will also rapidly increase in power.

Here is the list of Attackers: (Secreted for space.)

Click here to view the secret text


Here is the list of Defenders: (Secreted for space.)

Click here to view the secret text


If Joe dies or survives for too long, the game will go to the next level. Once you get to level eleven, Joe dies.

I'll start this game off.

Commencing Level 1!
I wack Joe with a Club. (Level one attacker)

EDIT: Oh, I forgot to add something: You will be playing on a certain level. (Levels 1-10) Someone who attacks Joe cannot use weapons above that level. Defenders can use defends from a higher level, but that will make it so you have 2 defenders and three attackers on a certain level--which is bad.

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[Last edited by Mr. Slice at 02-23-2008 05:59 AM]
02-23-2008 at 04:49 AM
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Sillyman
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icon Re: Weapon Mastery (0)  
I save him with More Tough Skin. Hmm... clearly every defense you posted correlates with an attack.

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FNORD
02-23-2008 at 05:23 AM
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Mr. Slice
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icon Re: Weapon Mastery (0)  
Not precisely. Other defenders can save him, but some won't. Use your brain with situations like these, otherwise Joe is going down.

This post does not include an attack. Next poster will supply that.

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02-23-2008 at 05:26 AM
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Sillyman
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I want level 11 to not be insta-kill. Why? Because that'd be WAY more than ridiculous. So much more, it goes from not even funny to hillarious.

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FNORD
02-23-2008 at 05:32 AM
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Mr. Slice
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icon Re: Weapon Mastery (0)  
Good idea, but since I don't think any of us here can look into the future, what's more powerful than instant disintegration rays?

EDIT: Whatever it is, it would probably kill us all.

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[Last edited by Mr. Slice at 02-23-2008 05:35 AM]
02-23-2008 at 05:33 AM
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Sillyman
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Pure chaos? And chaos again for the defence?

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FNORD
02-23-2008 at 05:35 AM
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Mr. Slice
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icon Re: Weapon Mastery (0)  
You mean like magic? Or the wrath of the gods?

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02-23-2008 at 05:36 AM
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Sillyman
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No. Just PURE CHAOS, in distilled form.

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FNORD
02-23-2008 at 05:57 AM
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Mr. Slice
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icon Re: Weapon Mastery (0)  
Ah. I shall update Level Eleven accordingly.

EDIT: Updated. Should there be a Level Twelve?

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"To see or to hear is to know, but to
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[Last edited by Mr. Slice at 02-23-2008 06:00 AM]
02-23-2008 at 05:58 AM
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Sillyman
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icon Re: Weapon Mastery (0)  
Yeah. How about the Ultimate Power of Way Beyond Ridiculous for attack and the So Unable to Defend it's Not Even Funny for defense.

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FNORD
02-23-2008 at 06:06 AM
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Mr. Slice
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Not possible. Newton's Third Law (was it that one) establishes that every force has an equal and opposite force. So there must be a way to defend against the Ultimate Power of Way Beyond Ridiculous.

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02-23-2008 at 06:09 AM
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Sillyman
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icon Re: Weapon Mastery (0)  
Uh... then the defence is The So Ridiculous Defence it's Gone Past Not Even Funny to Hillarious.

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FNORD
02-23-2008 at 06:24 AM
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Mr. Slice
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Seems a little too ridiculous, I don't want to put that into Level Twelve.

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02-23-2008 at 02:50 PM
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Chaco
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icon Re: Weapon Mastery (0)  
Clearly the level 12 defense has to be potato armour.

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02-23-2008 at 05:14 PM
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