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The_Red_Hawk
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icon Scrolls on Trapdoors (0)  
This isn't really a bug, just a small visual feature that I think should be added. In Caravel, if you stepped on one, the scroll stayed there after the trapdoor was dropped. In AE, the scroll disappears too, which is good, but as the trapdoor drops you can see no sign of the scroll. Did it dematerialize?

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12-27-2003 at 12:08 AM
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The_Red_Hawk
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icon Re: Scrolls on Trapdoors (0)  
I just found out that if a trapdoor below a mimic potion is dropped, the potion stays. I presume it would be the same for invisibility potions.

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12-29-2003 at 01:04 AM
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sims5000
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icon Re: Scrolls on Trapdoors (0)  
How did you make that happen :? you can't make it drop unless you step on it and if you step on it you will have to place it some where else :?

Oh I get it you made a mimic move over the trapdoor :lol

[Edited by sims5000 on 01-05-2004 at 10:51 AM GMT]
01-05-2004 at 10:49 AM
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sims5000
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icon Re: Scrolls on Trapdoors (0)  
And yeah you're right the invisability works the same as the mimic

(I'm despretly tring not to be a roachling here) :lol
01-05-2004 at 10:56 AM
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agaricus5
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icon Re: Scrolls on Trapdoors (0)  
sims5000 wrote:
(I'm despretly tring not to be a roachling here) :lol
Hmm... that sort of thing isn't very popular.

[Edited by agaricus5 on 01-05-2004 at 05:31 PM GMT]

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01-05-2004 at 05:31 PM
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The_Red_Hawk
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icon Re: Scrolls on Trapdoors (0)  
sims5000 wrote: (I'm despretly tring not to be a roachling here) :lol

You really shouldn't do that. I like getting more posts too, but splitting up separate posts like that isn't very good, and neither is making no-good posts that are *only* for the sake of increasing post count.

Sorry if I sound too critical, I didn't mean to. ;)

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01-05-2004 at 11:21 PM
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Mattcrampy
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icon Re: Scrolls on Trapdoors (0)  
Didn't we accuse you of making 'me too' posts extraordinarily often, Red?

Matt

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01-06-2004 at 03:10 PM
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The_Red_Hawk
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icon Re: Scrolls on Trapdoors (0)  
That was just on one thread. Besides, sometimes there's nothing else to say.

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01-06-2004 at 05:26 PM
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Oneiromancer
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icon Re: Scrolls on Trapdoors (0)  
If there's nothing else to say, then what's the point of making the post in the first place? I love getting all these e-mails that say "Me too" or "I agree" or "I see..." without any context or added discussion. It really makes for great reading.

Game on,

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01-06-2004 at 05:37 PM
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DiMono
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icon Re: Scrolls on Trapdoors (0)  
This is one of the reasons that I decided, a while ago, to only say anything if I have something of value to contribute to the conversation. Unless I have a different reason to agree or disagree with something than has already been provided, I just leave the thread alone, as my thought has already been voiced. Just because people don't know I think that too doesn't mean it's any less of a thought.

And for the record, it's not just one thread, you do this quite often. Seems to have started when I pretended to be trying to overtake Oneiromancer before anyone else...

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01-07-2004 at 12:55 AM
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The_Red_Hawk
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icon Re: Scrolls on Trapdoors (0)  
DiMono wrote:
And for the record, it's not just one thread, you do this quite often. Seems to have started when I pretended to be trying to overtake Oneiromancer before anyone else...

All right, all right, I'll be more careful in future. However, I don't know about it starting when you said that.....

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Slashing, whirling, diving, twirling,
Snapping, turning, rising, swirling,
Screeching, flipping, gliding, sliding,
The red hawk's dance of death.

.....the king of the skies.....
01-07-2004 at 06:48 PM
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Brickman
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icon Re: Scrolls on Trapdoors (0)  
I don't know, often in suggestion forums the game makers look at the number of posts agreeing/disagreeing as part of their consideration of whether its wanted enough to be worth making. But you should always state why you think that, even if someone else already used the same logic.
07-09-2004 at 05:43 AM
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agaricus5
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icon Re: Scrolls on Trapdoors (+1)  
Brickman wrote:
I don't know, often in suggestion forums the game makers look at the number of posts agreeing/disagreeing as part of their consideration of whether its wanted enough to be worth making. But you should always state why you think that, even if someone else already used the same logic.
Why did you bump this 6 month old thread?

It wasn't necessary as the problems have been sorted out and mostly forgotten. All you're doing is stirring it up again.

[Edited by agaricus5 on 07-09-2004 at 11:46 AM GMT]

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07-09-2004 at 12:45 PM
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eytanz
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icon Re: Scrolls on Trapdoors (0)  
Yup. It's one thing to ressurect a thread talking about a game bug that wasn't fixed. But here you're making a comment about a discussion of a specific poster's behavior - that isn't even relevant anymore, given that the issue was long resolved.

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07-09-2004 at 02:10 PM
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