Looking at them, I've noticed that some of my suggestions (namely number 2, which has me mentioning exceptions in the first sentence) are rather descriptive in the respect that I'm also suggesting ways to implement it; If you like a suggestion, but would rather incorporate it another way, be my guest. But I include the extra stuff anyways because I'm just the kind of guy who types so much that he might need Carpel Tunnel surgery by the age of 20.
1. Can you add a way to access the important stuff from Wonderquest Editor Help.doc directly in the editor? You can do the conventional method (put it in html and access it with F1), but I have another idea on how to do it: Much like how mousing over the Resources makes the available specials appear, you should add something to the toolbar in the editor that displays all the keyboard shortcuts when you mouse over it.
I mean, the alt-tab thing doesn't show up in WQ, meaning the current fastest way to switch between WQ and Word is to hit the Windows key and find the document in my toolbar. It's getting to be annoying.
2. With the exception of dynamite, doors, snakes, and Characters, you should include some indication (I'm thinking of left and right arrows in the corners) when a particular thing can be changed with z and x. This will make it more clear to people when something can be changed. For dynamite, doors, and snakes, I think that when they are moused over, words should appear telling that z and x change the number and mood. The indicators on Party Splitters might conflict with the indicators of stuff on top, but I wouldn't worry about that, as the thing that is by far the most common thing to put on them (Characters) won't have indicators.
3. Make it a little more obvious that, when we are adding a snake, we must start with only placing one tile. The help file says "
Click somewhere to place the head"
as step one, yet I still find myself dragging a rectangle every now and then, and then wondering why it doesn't work. Since all my other ideas involve messing with how the editor works, I guess the best way to do this is making the help file more clear.
Don't worry. My excessive typing will stop when my fingers fall off, which at this rate will be before I finish college (or maybe before I even enter it!). And now, after an hour or so of typing, revision, and self-criticism, I shall click "
Send Message"
! How anticlimactic.
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Also known as ExpHP everywhere else.