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Caravel Forum : DROD Boards : Challenges : KDD: Twelfth Level 2S1E
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bdcribbs
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icon KDD: Twelfth Level 2S1E (0)  
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 KDD: Twelfth Level 2S1E 


Solve this room without using the mimic.
11-11-2003 at 01:57 AM
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Scott
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icon Re: KDD: Twelfth Level 2S1E (0)  
In the whole level demos thats how I did that room.
11-11-2003 at 02:33 AM
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eytanz
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icon Re: KDD: Twelfth Level 2S1E (0)  
The script that generates the challenge webpages can't pick this one up - you need to have the full name of the dungeon.

Of course, given that this challenge already appears on the website (posted by Wesley), that's not as big a deal as it could be.

[Edited by eytanz on 11-11-2003 at 03:15 AM GMT]

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11-11-2003 at 03:14 AM
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bdcribbs
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Ouch... I did look to see if the challenge was already posed but I must've been blind.

Anyway, I actually think not using the mimic is easier than trying to use the it.
11-11-2003 at 04:17 AM
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bdcribbs
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 KDD: Twelfth Level 2S1E 


Solve this room and use the mimic to kill every single snake.

(PS I haven't been able to do it).
11-11-2003 at 06:30 AM
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eytanz
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icon Re: KDD: Twelfth Level 2S1E (0)  
Question - what do you mean by "use the mimic"? Does the mimic have to be involved in some way (i.e. it can block one snake, which then blocks another)? Does the mimic have to be adjacent to the head of every snake that dies?

p.s. You're still not using the challenge tag properly - is that deliberate? You need to spell out "King Dugan's Dungeon", KDD is meaningless. And it doesn't do anything in the middle of a thread, only in the first post.

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11-11-2003 at 06:38 AM
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bdcribbs
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icon Re: KDD: Twelfth Level 2S1E (0)  
quote:
eytanz wrote:
The script that generates the challenge webpages can't pick this one up - you need to have the full name of the dungeon.



Hey "KDD" is what the game calls it's own victory demo's :)

Does the script use regex? Something like:
  k(ing)?[^:]*d(ugan.?s?)[^:]*d(ungeon)?:(.*)

should match anything, ignoring case, with the fourth group matching the level/room string.

(That frowny should of course be a colon and a open paren...)
11-11-2003 at 06:44 AM
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bdcribbs
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icon Re: KDD: Twelfth Level 2S1E (0)  
quote:
eytanz wrote:
Question - what do you mean by "use the mimic"? Does the mimic have to be involved in some way (i.e. it can block one snake, which then blocks another)? Does the mimic have to be adjacent to the head of every snake that dies?

p.s. You're still not using the challenge tag properly - is that deliberate? You need to spell out "King Dugan's Dungeon", KDD is meaningless. And it doesn't do anything in the middle of a thread, only in the first post.


Maybe a better way to phrase it... solve the room without sending a snake into initial entrance.

And as for the misuse of the tag... no I wasn't trying to be obstinate... I know I've been around long enough I should rememeber the rules for the "proper" format... but I didn't remember the rules...


Edit: maybe this room is a poor choice for a challenge... as the "do a little dancing with the snakes" technique solves it in any case... I'm a little burnt out after solving lvl13 without looking it up... it's worse than lvl 9... both push the tedious / fun ratio for me.


[Edited by bdcribbs on 11-11-2003 at 07:05 AM GMT]
11-11-2003 at 06:50 AM
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eytanz
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icon Re: KDD: Twelfth Level 2S1E (0)  
The last time I played through this room, I didn't use the entrance. Of course, it's much harder to actually prevent the serpents from dying there than it is to just not have them die there by chance.

As for the script, I don't know how it works, beyond the instructions that we were given, I just know what shows up on the DROD.net challenge page.

[Edited by eytanz on 11-11-2003 at 01:46 PM GMT]

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