In this room, you need to switch back and forth between smart guard behavior and dumb guard behavior.
Guards act smart when there is an unobstructed path to Beethro.
Guards act dumb and move like roaches when there is no path to Beethro.
Click here to view the secret text
×In this room, you want them to be smart and move through the maze towards the bombs. But then you want them to be dumb enough to get stuck in that little room with the three bombs in it.
Click here to view the secret text
×Open and close the correct doors to get the needed behavior.
Edit: a further clue
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×It helps to deal with one guard at a time, starting with the guy who's about to get stuck.
[Last edited by CuriousShyRabbit at 06-28-2007 10:24 AM]