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Caravel Forum : DROD Boards : Holds : The Searing Wastes (A short, easy hold where you choose one of two paths.)
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7.4/10 (20 votes)
σ 1.19
Author Name:Tom
Submitted By:tokyokid
Hold Name:The Searing Wastes
Theme:A short, easy hold where you choose one of two paths.
Author's Difficulty:
Number of Levels:1
Number of Rooms:21
Number of Monsters:386
Version:DROD: Journey to Rooted Hold
High Scores:View High Scores
Hold Karma:1 (+1 / -0)
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File: The Searing Wastes.hold (21 KB)
Downloaded 1545 times.
License: Other
From: Unspecified
icon The Searing Wastes  
Beethro has been sent to clear out The Searing Wastes, owned by the Dungeon Master. There, he will choose one of two paths, and maybe help a stranger.If you want to see what's behind the master wall, you have to play both paths.

Thanks to testers: MeckMeck GRE, Stephen4Louise, jbluestein, Briareos, Jason, and Ezlo. And thank you for playing!
03-30-2007 at 06:53 PM
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MeckMeck GRE
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icon Re: The Searing Wastes (+1)  
This is a great hold! It offers two quite different paths and lots of interesting puzzles. The rooms show a lot of variety, every puzzle focuses on another element.

"The Searing Wastes" are a kind of "The Choice" for beginners. :)

[Last edited by MeckMeck GRE at 03-30-2007 07:47 PM]
03-30-2007 at 07:46 PM
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noma
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icon Re: The Searing Wastes (0)  
Is 2E conquerable if you choose the "no help" path? Also, for some reason this holds shows as "unpublished" on the demo menu. Anyone else?
03-30-2007 at 07:49 PM
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tokyokid
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noma wrote:
Is 2E conquerable if you choose the "no help" path? Also, for some reason this holds shows as "unpublished" on the demo menu. Anyone else?
Of course, but if you need more help, post in the H&S. :)
03-30-2007 at 09:48 PM
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Jatopian
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icon Re: The Searing Wastes (0)  
So, we have The Choice, A Small Diversion, and now this. I'm going to start calling this sub-genre "choice holds".

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03-31-2007 at 03:28 AM
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Tahnan
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icon Re: The Searing Wastes (+1)  
Fairly solid hold. (Some scripting bugs, but otherwise, fairly solid--e.g., if you take the "low road" on the "with help" path after conquering the rooms, your helper is still advising you to go the other way.)
03-31-2007 at 06:53 AM
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tokyokid
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icon Re: The Searing Wastes (0)  
Thanks guys!

It looks like Dolan42 has beaten this room with an unintended solution-big time!
03-31-2007 at 03:10 PM
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Dolan42
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tokyokid wrote:
Thanks guys!

It looks like Dolan42 has beaten this room with an unintended solution-big time!

Yea, lots of dropped doors would have prevented that. I didn't even notice the unintended solution until I had beat it the right way and went back to read the scroll :)

Oh, and good hold, lots of pretty easy puzzles and lots of fun to optimize. Keep up the great work!

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03-31-2007 at 04:01 PM
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Briareos
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Dolan42 wrote:
I didn't even notice the unintended solution until I had beat it the right way and went back to read the scroll :)
Exactly the opposite here - pulled up the demo screen, looked at my move count, looked at yours, looked a wee bit closer at the room... "D'oooh!"

Talk about not seeing the forest for the trees indeed... :-O

np: Styrofoam - Safe + Broken (Nothing's Lost)

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03-31-2007 at 08:32 PM
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Banjooie
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icon Re: The Searing Wastes (0)  
well, heh, nice solution.

Click here to view the secret text


And so I did.


04-01-2007 at 06:27 AM
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Dolan42
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icon Re: The Searing Wastes (+1)  
Stefan's solution for this room was even better.
How did I not see that? Especially after playing the room like 10 times to "optimize" it.

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04-01-2007 at 06:49 AM
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Tahnan
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Dolan42 wrote:
Stefan's solution for this room was even better.
Oh good lord almighty, I swear, I shouldn't even be allowed to use mimic potions if I miss things like that.
04-01-2007 at 07:24 AM
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Banjooie
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I'm still trying to find all the secret rooms. One left, damnit.
04-01-2007 at 07:47 AM
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Briareos
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Tahnan wrote:
Dolan42 wrote:
Stefan's solution for this room was even better.
Oh good lord almighty, I swear, I shouldn't even be allowed to use mimic potions if I miss things like that.
S[h]ame here... :selftwak

np: Death Cab For Cutie - Photobooth (The Showbox, Seattle 5.08.04) (The John Byrd E.P.)

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04-01-2007 at 09:51 AM
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tokyokid
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My, god! That's hilarious! :D

I knew Stefan was the master at finding back-tracking issues and unintended solutions.
04-01-2007 at 03:46 PM
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Remlin
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icon Re: The Searing Wastes (+3)  
It's hard to believe that this hold is by the same person that less than a year ago gave us Roaches Revenge. The difference is night and day - Tokyokid is an incredibly improved architect. Tokyokid, you deserve all the credit in the world for taking criticism constructively and not getting offended, learning from mistakes, and not getting discouraged.

As to the hold itself: Good hold, it rides the traditional Tokyokid line of a mix between puzzles and hack-and-slash, nothing too difficult. The scripting was right on - there was a lot of it, but never annoying, and never interfering. Secret rooms were well hidden, but fair. I was glad to see the two paths diverged pretty early on, since I hate having to replay rooms. I only wish the couple of early rooms that did need to be replayed could have been made to have significant differences under the two different paths. Instead they had pretty much the same solution both ways.
04-02-2007 at 02:55 AM
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