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Jeff_Ray...
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icon Re: WonderQuest 3.1 Final Version Released! (0)  
Well... i would, but 1. he's not active (din't saw him in the last few months, and i need him to continue)
and 2. my caravelnet connection is out soon.

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06-27-2006 at 12:50 AM
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Jeff_Ray...
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icon Re: WonderQuest 3.1 Final Version Released! (-1)  
Bump. I know i'm a bit impatient, but i'd REALLY like to have a reply, even if it's not from googa.

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06-30-2006 at 02:19 PM
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Ezlo
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icon Re: WonderQuest 3.1 Final Version Released! (0)  
Hello. This is me replying to you. :wave:

I'm sorry, but I can't really help you though.

[Last edited by Ezlo at 06-30-2006 04:22 PM]
06-30-2006 at 04:22 PM
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googa
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icon Re: WonderQuest 3.1 Final Version Released! (0)  
Jeff, Impatience won't help. Keep sending tons of PM's won't help either. I need to finish it first then I'll contact you.

Thanks for the cooperation.
06-30-2006 at 07:19 PM
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Jeff_Ray...
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icon Re: WonderQuest 3.1 Final Version Released! (0)  
Ok. Now that it's confirmed i'm happy.

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06-30-2006 at 07:33 PM
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googa
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icon Re: WonderQuest 3.1 Final Version Released! (0)  
The Version 3.2 patch will be released in a few time. Any bugs, last minute request, improvements, etc.. Please post now.
07-22-2006 at 09:39 PM
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Jeff_Ray...
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icon Re: WonderQuest 3.1 Final Version Released! (0)  
Will you have any new levels in it?

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07-22-2006 at 10:49 PM
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googa
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icon Re: WonderQuest 3.1 Final Version Released! (0)  
No Jeff, not Yet. Don't worry, I'll send you the editor version in a few time. Plus, there are some guys that are creating custom made quests that will be available soon.
If anyone is really interested in creating a Quest, just PM me. But please don't ask the editor just for curiosity.
Thanks.
07-23-2006 at 12:04 AM
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googa
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icon Re: WonderQuest 3.2 Final Version Released! (+2)  
Version 3.2 released.

Changes:

*Bug fixes from the last weeks.
*Undo bug fixed.
*The archer now fights with a bow! (Amazing!)
*New Sound effects.
*Better rendering performance on dark rooms.
*Several quest bug fixes, including the impossible secret on L14.
*A lot of minor improvements/bug fixes.
*New rooms, secrets improved.

Download it in the first post of this thread.

Have fun!

[Last edited by googa at 08-18-2006 09:32 PM]
07-23-2006 at 12:42 AM
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Jeff_Ray...
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icon Re: WonderQuest 3.2 Final Version Released! (0)  
Nono, just wanted to know if there were new levels. It isn't an editor question, just a 'are there new levels' question. ;)

I'll try the new version, and come back to it.

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[Last edited by Jeff_Ray... at 07-23-2006 03:30 AM]
07-23-2006 at 03:27 AM
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googa
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Hehe, you're a very smart kid Jeff. Your parents must be proud of you. :) (you're 12 years old right?).

No new levels this time. We have to wait a bit more until Doom show up, or more people contact me.
07-23-2006 at 03:34 AM
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Jeff_Ray...
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icon Re: WonderQuest 3.2 Final Version Released! (0)  
Hmm? People are making levels for you now?

I thought they had to wait until you were done making levels...

BTW i'm 11.

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07-23-2006 at 02:14 PM
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skell
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icon Re: WonderQuest 3.2 Final Version Released! (0)  
I have a good message to you:

Found a bug ;).
Or maybe it is bad ?

Well, anyway, while using the Priest's cross to change the way Ray moves, and restart the whole level (Restarting to checkpoint works good) the dispatched ray still appears and can kill enemy or two :). Hope it is understandable ;).

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07-23-2006 at 08:48 PM
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Beef Row
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icon Re: WonderQuest 3.2 Final Version Released! (+1)  
Will this patch work correctly by patching from 3.0 to 3.2? Or must it be 3.0 to 3.1 to 3.2?

EDIT: Nevermind, answered my own question. If you skip the 3.1 install, then you get about 4 character pictures all next to each other and no name.

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[Last edited by Beef Row at 07-23-2006 09:02 PM]
07-23-2006 at 08:59 PM
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googa
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icon Re: WonderQuest 3.2 Final Version Released! (0)  
Priest bug fixed. I forgot to mention: The patch updates the game from v3.1 to v3.2.
07-23-2006 at 09:40 PM
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jjohn7418
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icon Re: WonderQuest 3.2 Final Version Released! (0)  
I know I'm a little behind the times, but I finally got a chance to download this and start playing it. I didn't get very far yet, only because it was late and I had to go to bed, but I plan on continuing again soon.

Since I didn't get too far yet, I haven't seen a lot of the game. What I have seen so far, I think it's a great game. :thumbsup

Looking forward to playing some more.

Thanks, Jim

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[Last edited by jjohn7418 at 08-17-2006 02:11 PM : spelling correction]
08-17-2006 at 02:10 PM
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googa
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jjohn7418 wrote:
I know I'm a little behind the times, but I finally got a chance to download this and start playing it. I didn't get very far yet, only because it was late and I had to go to bed, but I plan on continuing again soon.

Since I didn't get too far yet, I haven't seen a lot of the game. What I have seen so far, I think it's a great game. :thumbsup

Looking forward to playing some more.

Thanks, Jim

Thanks Jim, have fun.
08-18-2006 at 08:03 PM
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Ezlo
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I'm still sluging away on level 12, just to let you guys know.
08-18-2006 at 08:08 PM
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googa
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Where Exactly Ezlo?
08-18-2006 at 09:31 PM
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Ezlo
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There's about three more rooms on the south side, and one on the north. If I want help I'll post.
08-18-2006 at 11:15 PM
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Yellow_Mage
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icon Re: WonderQuest 3.2 Final Version Released! (0)  
This is so awesome, googa! I love this game.

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10-11-2006 at 12:33 PM
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googa
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Thanks Yellow_Mage! :)
10-13-2006 at 06:58 PM
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Tyme
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icon Re: WonderQuest 3.2 Final Version Released! (0)  
Just a curiosity about the upcoming level editor? Will you then start accepting levels from people if they are good - or will it be too late on account of too many people all giving it a go?

I have, of late, been sitting here writing Kye levels and would sincerely love to see what I can achieve with this game. I was half way through writing a little delphi app puzzle game before my harddisk crashed... (I did have back up, but it was a week or so behind, and I have never picked it back up)
12-15-2006 at 09:29 PM
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googa
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Hi, Sorry for the late answer. The Editor will be released in a few months.

I was half way through writing a little delphi app puzzle game before my hard-disk crashed...

Yeah. It happened with me once. I lost 10 days of work. That's really bad.

12-19-2006 at 12:49 PM
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Jeff_Ray...
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icon Re: WonderQuest 3.2 Final Version Released! (0)  
googa: So when will it be released? It's more than a few months... have you halted progress for now?

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02-25-2007 at 03:20 PM
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googa
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icon Re: WonderQuest 3.2 Final Version Released! (+1)  
Few words Jeff:

Click here to view the secret text


;)
02-26-2007 at 05:09 PM
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Blondbeard
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How do we donate?
02-26-2007 at 05:23 PM
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googa
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Make sure you have a valid credit card.

1) Click over my name to go to the credits screen.
2) Click the Pay pal logo.
3) Follow the on-screen instructions.
4) Only then, feel free to complain about the puzzle’s complexity. :)

I’ll answer other posts soon. I´m very busy with my work.

02-26-2007 at 05:46 PM
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Blondbeard
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Alright. If everything went as it should you are now 20$ richer. Have I earned my right to complain now?

:lol
02-26-2007 at 06:11 PM
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Jeff_Ray...
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icon Re: WonderQuest 3.2 Final Version Released! (0)  
Dang, i have no credit card yet! >_>

But just asking if the editor's out soon.

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02-26-2007 at 08:44 PM
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