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Caravel Forum : DROD Boards : Bugs
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Crash when exporting player from TSS
12
[Interface, 5.2 Upcoming]
44
9589
09-07-2021 at 01:15 PM by mrimer
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Assertion error on undo or room view in ZelDROD Overworld multiple rooms
3
750
08-15-2021 at 04:06 AM by Tuttle
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audio sync in DROD:JtRH
Linux version 2.0.14.1
5
1568
10-12-2006 at 08:33 PM by trick
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TSS: Unusual triggering of an evil eye
2
1010
07-01-2014 at 02:43 PM by uhuf
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Peaceful Coexistence challenge on JtRH:L115N1W not registering if room is clear
[Official Hold]
3
1497
01-14-2020 at 05:23 AM by JLE
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"Pressure plate released" event does not work
[Game logic]
1
1706
10-18-2020 at 11:20 PM by skell
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Pushing puff against a room exit causes an error
4
1134
02-17-2016 at 06:00 PM by Dragon Fogel
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Stairs are in the Build command list but it doesn't work
3
1745
02-28-2016 at 04:57 AM by Dragon Fogel
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Building tiles on gates failed to update the corners briefly
2
1176
02-26-2016 at 08:14 PM by Dragon Fogel
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Player cannot be pushed onto puff and tunnels
6
1986
03-11-2016 at 05:00 PM by Dragon Fogel
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Player cutscene behavour is different through build 6345 and 6462
2
1148
02-26-2016 at 08:42 PM by Dragon Fogel
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Variable Name/Text field in Wait until var has no use
2
1153
02-20-2016 at 04:24 PM by Xindaris
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Multiple weapons on same spot has undefined image placement order in editor mode
[Visual, 5.1.1 Beta 2020-11-12]
4
2205
10-18-2020 at 02:21 PM by kieranmillar
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Clearing a room during cutscene makes cleared voice wrong
[Visual, 5.1.1 Beta 2020-11-12]
2
1772
10-31-2020 at 08:13 PM by kieranmillar
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Trying to access _ReturnF gives error
2
1160
02-27-2016 at 07:26 PM by Dragon Fogel
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Video playing always precedes any sound playing during same turn
[Visual, 5.2 Upcoming]
0
1097
02-21-2016 at 04:36 PM by uncopy2002
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Undoing a Play Video command makes video covers interface
[Visual, 5.1.1 Beta 2020-11-12]
11
2405
11-07-2020 at 11:18 AM by kieranmillar
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Changing element/layer tabs during serpent placement ends the placement prematurely
[Interface, 5.1.1 Beta 2020-11-12]
2
1624
10-18-2020 at 12:49 PM by kieranmillar
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Gentryii cannot be pushed onto a weapon
6
1802
03-12-2016 at 12:56 AM by mrimer
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Pushing monsters towards a spear/pickaxe at the killing side doesn't trigger a kill
[Game logic]
16
1882
10-16-2020 at 03:47 PM by mrimer
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Power token overrides Set shallow water traversal command
[Game logic]
8
1787
10-20-2020 at 08:19 AM by skell
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Numpad 4 and 6 works improperly in text box when Numlock is enabled
[Interface, 5.2 Upcoming]
0
1259
02-26-2016 at 07:26 PM by uncopy2002
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Setting Player role None on a turn allows a monster to move beneath the player
[Game logic, 5.1.1 Beta 2020-11-12]
2
1575
10-29-2020 at 09:13 AM by skell
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No. of arguments for Image overlay commands "Scale" is wrong in the help docs
1
1028
03-05-2016 at 04:49 PM by uncopy2002
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Pushing a mirror on a tile next to water with lighting makes the graphic glitched
[Visual, 5.1.1 Beta 2020-11-12]
3
1769
10-31-2020 at 06:27 PM by kieranmillar
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Graphic glitches when placing decoys when invisible when room weather has darkness
2
1634
03-07-2016 at 06:48 PM by kieranmillar
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Pushing fluff onto a disconnected tar mother covered with tarstuff does not remove the tarstuff
[Game logic, 5.1.1 Beta 2020-11-12]
5
1939
09-24-2020 at 07:30 AM by NiroZ
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Hold variable reference for _MyWeapon is incorrectly shown as _ReturnY
[Interface, 5.1.1 Beta 2020-11-12]
2
1752
10-31-2020 at 07:04 PM by kieranmillar
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Copying level across holds makes all characters in the level set as non-visible
[Interface, 5.1.1 Beta 2020-11-12]
2
1871
10-18-2020 at 11:24 AM by kieranmillar
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Turn into Monster does not preserve weaponless state
[Game logic, 5.1.1 Beta 2020-11-12]
3
1820
10-31-2020 at 08:09 PM by kieranmillar
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